diff options
Diffstat (limited to 'Properties/Resources.Designer.cs')
| -rw-r--r-- | Properties/Resources.Designer.cs | 406 |
1 files changed, 203 insertions, 203 deletions
diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs index eb7ced0..22cdc8b 100644 --- a/Properties/Resources.Designer.cs +++ b/Properties/Resources.Designer.cs @@ -1,203 +1,203 @@ -//------------------------------------------------------------------------------ -// <auto-generated> -// This code was generated by a tool. -// Runtime Version:4.0.30319.42000 -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// </auto-generated> -//------------------------------------------------------------------------------ - -namespace Chess.Properties { - using System; - - - /// <summary> - /// A strongly-typed resource class, for looking up localized strings, etc. - /// </summary> - // This class was auto-generated by the StronglyTypedResourceBuilder - // class via a tool like ResGen or Visual Studio. - // To add or remove a member, edit your .ResX file then rerun ResGen - // with the /str option, or rebuild your VS project. - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] - [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] - [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - internal class Resources { - - private static global::System.Resources.ResourceManager resourceMan; - - private static global::System.Globalization.CultureInfo resourceCulture; - - [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] - internal Resources() { - } - - /// <summary> - /// Returns the cached ResourceManager instance used by this class. - /// </summary> - [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Resources.ResourceManager ResourceManager { - get { - if (object.ReferenceEquals(resourceMan, null)) { - global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Chess.Properties.Resources", typeof(Resources).Assembly); - resourceMan = temp; - } - return resourceMan; - } - } - - /// <summary> - /// Overrides the current thread's CurrentUICulture property for all - /// resource lookups using this strongly typed resource class. - /// </summary> - [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Globalization.CultureInfo Culture { - get { - return resourceCulture; - } - set { - resourceCulture = value; - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap b_bishop_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("b_bishop_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap b_king_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("b_king_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap b_knight_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("b_knight_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap b_pawn_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("b_pawn_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap b_queen_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("b_queen_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap b_rook_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("b_rook_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap square_brown_light_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("square_brown_light_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap square_gray_light__png_shadow_256px { - get { - object obj = ResourceManager.GetObject("square_gray_light__png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap w_bishop_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("w_bishop_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap w_king_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("w_king_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap w_knight_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("w_knight_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap w_pawn_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("w_pawn_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap w_queen_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("w_queen_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - - /// <summary> - /// Looks up a localized resource of type System.Drawing.Bitmap. - /// </summary> - internal static System.Drawing.Bitmap w_rook_png_shadow_256px { - get { - object obj = ResourceManager.GetObject("w_rook_png_shadow_256px", resourceCulture); - return ((System.Drawing.Bitmap)(obj)); - } - } - } -} +//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Chess.Properties {
+ using System;
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Chess.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap b_bishop_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("b_bishop_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap b_king_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("b_king_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap b_knight_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("b_knight_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap b_pawn_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("b_pawn_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap b_queen_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("b_queen_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap b_rook_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("b_rook_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap square_brown_light_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("square_brown_light_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap square_gray_light__png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("square_gray_light__png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap w_bishop_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("w_bishop_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap w_king_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("w_king_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap w_knight_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("w_knight_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap w_pawn_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("w_pawn_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap w_queen_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("w_queen_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
+ internal static System.Drawing.Bitmap w_rook_png_shadow_256px {
+ get {
+ object obj = ResourceManager.GetObject("w_rook_png_shadow_256px", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
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