From 5a045404f3c49022abeb75c27dfe6f82d35928f7 Mon Sep 17 00:00:00 2001 From: "Ramaekers,Aldrik A.N" Date: Thu, 3 Sep 2020 14:40:33 +0200 Subject: board setup and chess piece movement checks --- Pieces/Bishop.cs | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 Pieces/Bishop.cs (limited to 'Pieces/Bishop.cs') diff --git a/Pieces/Bishop.cs b/Pieces/Bishop.cs new file mode 100644 index 0000000..10d1537 --- /dev/null +++ b/Pieces/Bishop.cs @@ -0,0 +1,42 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Chess.Pieces +{ + class Bishop : ChessPiece + { + public Bishop(bool isWhite) : base(isWhite) + { + PieceImage = new Bitmap(!isWhite ? Chess.Properties.Resources.b_bishop_png_shadow_256px : Chess.Properties.Resources.w_bishop_png_shadow_256px); + } + + public override bool CanMoveTo(ChessBoard board, BoardTile currentTile, BoardTile destinationTile) + { + MoveCheckResult result; + + result = CanMoveDownLeft(board, currentTile, destinationTile); + if (result == MoveCheckResult.CanMove) return true; + if (result == MoveCheckResult.CantMove) return false; + + result = CanMoveDownRight(board, currentTile, destinationTile); + if (result == MoveCheckResult.CanMove) return true; + if (result == MoveCheckResult.CantMove) return false; + + result = CanMoveUpLeft(board, currentTile, destinationTile); + if (result == MoveCheckResult.CanMove) return true; + if (result == MoveCheckResult.CantMove) return false; + + result = CanMoveUpRight(board, currentTile, destinationTile); + if (result == MoveCheckResult.CanMove) return true; + if (result == MoveCheckResult.CantMove) return false; + + return false; + } + + + } +} -- cgit v1.2.3-70-g09d2