From 4811afb52c511565d2b13f36ed645243c7557803 Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Wed, 2 Sep 2020 11:08:17 +0200 Subject: board generation --- Properties/Resources.Designer.cs | 183 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 183 insertions(+) create mode 100644 Properties/Resources.Designer.cs (limited to 'Properties/Resources.Designer.cs') diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs new file mode 100644 index 0000000..65342f3 --- /dev/null +++ b/Properties/Resources.Designer.cs @@ -0,0 +1,183 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace Chess.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Chess.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap b_bishop_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_bishop_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap b_king_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_king_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap b_knight_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_knight_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap b_pawn_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_pawn_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap b_queen_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_queen_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap b_rook_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_rook_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap w_bishop_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_bishop_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap w_king_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_king_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap w_knight_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_knight_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap w_pawn_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_pawn_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap w_queen_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_queen_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap w_rook_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_rook_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} -- cgit v1.2.3-70-g09d2