namespace Chess
{
partial class MainForm
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.chessBoardBitmap = new System.Windows.Forms.PictureBox();
this.gameControlPanel = new System.Windows.Forms.Panel();
this.moveList = new System.Windows.Forms.ListView();
this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.columnHeader2 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.columnHeader3 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
((System.ComponentModel.ISupportInitialize)(this.chessBoardBitmap)).BeginInit();
this.gameControlPanel.SuspendLayout();
this.SuspendLayout();
//
// chessBoardBitmap
//
this.chessBoardBitmap.Location = new System.Drawing.Point(254, 61);
this.chessBoardBitmap.Name = "chessBoardBitmap";
this.chessBoardBitmap.Size = new System.Drawing.Size(173, 146);
this.chessBoardBitmap.TabIndex = 0;
this.chessBoardBitmap.TabStop = false;
this.chessBoardBitmap.MouseDown += new System.Windows.Forms.MouseEventHandler(this.chessBoardBitmap_MouseDown);
//
// gameControlPanel
//
this.gameControlPanel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Right)));
this.gameControlPanel.Controls.Add(this.moveList);
this.gameControlPanel.Location = new System.Drawing.Point(685, -1);
this.gameControlPanel.Name = "gameControlPanel";
this.gameControlPanel.Size = new System.Drawing.Size(200, 661);
this.gameControlPanel.TabIndex = 1;
//
// moveList
//
this.moveList.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.moveList.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
this.columnHeader1,
this.columnHeader2,
this.columnHeader3});
this.moveList.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.None;
this.moveList.HideSelection = false;
this.moveList.Location = new System.Drawing.Point(5, 5);
this.moveList.MultiSelect = false;
this.moveList.Name = "moveList";
this.moveList.ShowGroups = false;
this.moveList.Size = new System.Drawing.Size(190, 390);
this.moveList.TabIndex = 0;
this.moveList.UseCompatibleStateImageBehavior = false;
this.moveList.View = System.Windows.Forms.View.Details;
//
// columnHeader1
//
this.columnHeader1.Text = "#";
//
// columnHeader2
//
this.columnHeader2.Text = "";
this.columnHeader2.Width = 67;
//
// columnHeader3
//
this.columnHeader3.Text = "";
this.columnHeader3.Width = 58;
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(884, 661);
this.Controls.Add(this.gameControlPanel);
this.Controls.Add(this.chessBoardBitmap);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.MaximizeBox = false;
this.MaximumSize = new System.Drawing.Size(900, 700);
this.MinimumSize = new System.Drawing.Size(600, 400);
this.Name = "MainForm";
this.Text = "Chess Xtreme";
this.Load += new System.EventHandler(this.MainForm_Load);
this.Resize += new System.EventHandler(this.MainForm_Resize);
((System.ComponentModel.ISupportInitialize)(this.chessBoardBitmap)).EndInit();
this.gameControlPanel.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel gameControlPanel;
public System.Windows.Forms.ColumnHeader columnHeader1;
private System.Windows.Forms.ColumnHeader columnHeader2;
private System.Windows.Forms.ColumnHeader columnHeader3;
public System.Windows.Forms.PictureBox chessBoardBitmap;
public System.Windows.Forms.ListView moveList;
}
}