namespace Chess { partial class MainForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.chessBoardBitmap = new System.Windows.Forms.PictureBox(); this.gameControlPanel = new System.Windows.Forms.Panel(); this.moveList = new System.Windows.Forms.ListView(); this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader())); this.columnHeader2 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader())); this.columnHeader3 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader())); ((System.ComponentModel.ISupportInitialize)(this.chessBoardBitmap)).BeginInit(); this.gameControlPanel.SuspendLayout(); this.SuspendLayout(); // // chessBoardBitmap // this.chessBoardBitmap.Location = new System.Drawing.Point(254, 61); this.chessBoardBitmap.Name = "chessBoardBitmap"; this.chessBoardBitmap.Size = new System.Drawing.Size(173, 146); this.chessBoardBitmap.TabIndex = 0; this.chessBoardBitmap.TabStop = false; this.chessBoardBitmap.MouseDown += new System.Windows.Forms.MouseEventHandler(this.chessBoardBitmap_MouseDown); // // gameControlPanel // this.gameControlPanel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Right))); this.gameControlPanel.Controls.Add(this.moveList); this.gameControlPanel.Location = new System.Drawing.Point(685, -1); this.gameControlPanel.Name = "gameControlPanel"; this.gameControlPanel.Size = new System.Drawing.Size(200, 661); this.gameControlPanel.TabIndex = 1; // // moveList // this.moveList.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.moveList.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] { this.columnHeader1, this.columnHeader2, this.columnHeader3}); this.moveList.HeaderStyle = System.Windows.Forms.ColumnHeaderStyle.None; this.moveList.HideSelection = false; this.moveList.Location = new System.Drawing.Point(5, 5); this.moveList.MultiSelect = false; this.moveList.Name = "moveList"; this.moveList.ShowGroups = false; this.moveList.Size = new System.Drawing.Size(190, 390); this.moveList.TabIndex = 0; this.moveList.UseCompatibleStateImageBehavior = false; this.moveList.View = System.Windows.Forms.View.Details; // // columnHeader1 // this.columnHeader1.Text = "#"; // // columnHeader2 // this.columnHeader2.Text = ""; this.columnHeader2.Width = 67; // // columnHeader3 // this.columnHeader3.Text = ""; this.columnHeader3.Width = 58; // // MainForm // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(884, 661); this.Controls.Add(this.gameControlPanel); this.Controls.Add(this.chessBoardBitmap); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.MaximizeBox = false; this.MaximumSize = new System.Drawing.Size(900, 700); this.MinimumSize = new System.Drawing.Size(600, 400); this.Name = "MainForm"; this.Text = "Chess Xtreme"; this.Load += new System.EventHandler(this.MainForm_Load); this.Resize += new System.EventHandler(this.MainForm_Resize); ((System.ComponentModel.ISupportInitialize)(this.chessBoardBitmap)).EndInit(); this.gameControlPanel.ResumeLayout(false); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Panel gameControlPanel; public System.Windows.Forms.ColumnHeader columnHeader1; private System.Windows.Forms.ColumnHeader columnHeader2; private System.Windows.Forms.ColumnHeader columnHeader3; public System.Windows.Forms.PictureBox chessBoardBitmap; public System.Windows.Forms.ListView moveList; } }