From 853bbb3752a5fa2f58ef456ffb6e3a552e13cb11 Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Sun, 3 Aug 2025 19:22:36 +0200 Subject: initial commit --- imgui-1.92.1/backends/sdlgpu3/shader.frag | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 imgui-1.92.1/backends/sdlgpu3/shader.frag (limited to 'imgui-1.92.1/backends/sdlgpu3/shader.frag') diff --git a/imgui-1.92.1/backends/sdlgpu3/shader.frag b/imgui-1.92.1/backends/sdlgpu3/shader.frag new file mode 100644 index 0000000..ab9ce18 --- /dev/null +++ b/imgui-1.92.1/backends/sdlgpu3/shader.frag @@ -0,0 +1,15 @@ +#version 450 core +layout(location = 0) out vec4 fColor; + +layout(set=2, binding=0) uniform sampler2D sTexture; + +layout(location = 0) in struct +{ + vec4 Color; + vec2 UV; +} In; + +void main() +{ + fColor = In.Color * texture(sTexture, In.UV.st); +} -- cgit v1.2.3-70-g09d2