From 853bbb3752a5fa2f58ef456ffb6e3a552e13cb11 Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Sun, 3 Aug 2025 19:22:36 +0200 Subject: initial commit --- imgui-1.92.1/backends/sdlgpu3/shader.vert | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 imgui-1.92.1/backends/sdlgpu3/shader.vert (limited to 'imgui-1.92.1/backends/sdlgpu3/shader.vert') diff --git a/imgui-1.92.1/backends/sdlgpu3/shader.vert b/imgui-1.92.1/backends/sdlgpu3/shader.vert new file mode 100644 index 0000000..3a85a90 --- /dev/null +++ b/imgui-1.92.1/backends/sdlgpu3/shader.vert @@ -0,0 +1,24 @@ +#version 450 core +layout(location = 0) in vec2 aPos; +layout(location = 1) in vec2 aUV; +layout(location = 2) in vec4 aColor; + +layout(set=1,binding=0) uniform UBO +{ + vec2 uScale; + vec2 uTranslate; +} ubo; + +layout(location = 0) out struct +{ + vec4 Color; + vec2 UV; +} Out; + +void main() +{ + Out.Color = aColor; + Out.UV = aUV; + gl_Position = vec4(aPos * ubo.uScale + ubo.uTranslate, 0, 1); + gl_Position.y *= -1.0f; +} -- cgit v1.2.3-70-g09d2