From 432f24319319fe040e142059eb83279c53f90ab8 Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Sat, 9 Aug 2025 08:35:03 +0200 Subject: refactor 2 --- imgui-1.92.1/examples/example_allegro5/README.md | 36 ---- .../example_allegro5/example_allegro5.vcxproj | 185 --------------------- .../example_allegro5.vcxproj.filters | 61 ------- .../examples/example_allegro5/imconfig_allegro5.h | 11 -- imgui-1.92.1/examples/example_allegro5/main.cpp | 149 ----------------- 5 files changed, 442 deletions(-) delete mode 100644 imgui-1.92.1/examples/example_allegro5/README.md delete mode 100644 imgui-1.92.1/examples/example_allegro5/example_allegro5.vcxproj delete mode 100644 imgui-1.92.1/examples/example_allegro5/example_allegro5.vcxproj.filters delete mode 100644 imgui-1.92.1/examples/example_allegro5/imconfig_allegro5.h delete mode 100644 imgui-1.92.1/examples/example_allegro5/main.cpp (limited to 'imgui-1.92.1/examples/example_allegro5') diff --git a/imgui-1.92.1/examples/example_allegro5/README.md b/imgui-1.92.1/examples/example_allegro5/README.md deleted file mode 100644 index 940b47f..0000000 --- a/imgui-1.92.1/examples/example_allegro5/README.md +++ /dev/null @@ -1,36 +0,0 @@ - -# Configuration - -Dear ImGui outputs 16-bit vertex indices by default. -Allegro doesn't support them natively, so we have two solutions: convert the indices manually in imgui_impl_allegro5.cpp, or compile dear imgui with 32-bit indices. -You can either modify imconfig.h that comes with Dear ImGui (easier), or set a C++ preprocessor option IMGUI_USER_CONFIG to find to a filename. -We are providing `imconfig_allegro5.h` that enables 32-bit indices. -Note that the backend supports _BOTH_ 16-bit and 32-bit indices, but 32-bit indices will be slightly faster as they won't require a manual conversion. - -# How to Build - -### On Ubuntu 14.04+ and macOS - -```bash -g++ -DIMGUI_USER_CONFIG=\"examples/example_allegro5/imconfig_allegro5.h\" -I .. -I ../.. -I ../../backends main.cpp ../../backends/imgui_impl_allegro5.cpp ../../imgui*.cpp -lallegro -lallegro_main -lallegro_primitives -o allegro5_example -``` - -On macOS, install Allegro with homebrew: `brew install allegro`. - -### On Windows with Visual Studio's CLI - -You may install Allegro using vcpkg: -``` -git clone https://github.com/Microsoft/vcpkg -cd vcpkg -bootstrap-vcpkg.bat -vcpkg install allegro5 --triplet=x86-windows ; for win32 -vcpkg install allegro5 --triplet=x64-windows ; for win64 -vcpkg integrate install ; register include / libs in Visual Studio -``` - -Build: -``` -set ALLEGRODIR=path_to_your_allegro5_folder -cl /Zi /MD /utf-8 /I %ALLEGRODIR%\include /DIMGUI_USER_CONFIG=\"examples/example_allegro5/imconfig_allegro5.h\" /I .. /I ..\.. /I ..\..\backends main.cpp ..\..\backends\imgui_impl_allegro5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib -``` diff --git a/imgui-1.92.1/examples/example_allegro5/example_allegro5.vcxproj b/imgui-1.92.1/examples/example_allegro5/example_allegro5.vcxproj deleted file mode 100644 index 02f6a47..0000000 --- a/imgui-1.92.1/examples/example_allegro5/example_allegro5.vcxproj +++ /dev/null @@ -1,185 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - {73F235B5-7D31-4FC6-8682-DDC5A097B9C1} - example_allegro5 - 8.1 - - - - Application - true - MultiByte - v140 - - - Application - true - MultiByte - v140 - - - Application - false - true - MultiByte - v140 - - - Application - false - true - MultiByte - v140 - - - - - - - - - - - - - - - - - - - $(ProjectDir)$(Configuration)\ - $(ProjectDir)$(Configuration)\ - $(IncludePath) - - - $(ProjectDir)$(Configuration)\ - $(ProjectDir)$(Configuration)\ - $(IncludePath) - - - $(ProjectDir)$(Configuration)\ - $(ProjectDir)$(Configuration)\ - $(IncludePath) - - - $(ProjectDir)$(Configuration)\ - $(ProjectDir)$(Configuration)\ - $(IncludePath) - - - - Level4 - Disabled - ..\..;..\..\backends;%(AdditionalIncludeDirectories) - /utf-8 %(AdditionalOptions) - - - true - %(AdditionalLibraryDirectories) - opengl32.lib;%(AdditionalDependencies) - Console - msvcrt.lib - - - - - Level4 - Disabled - ..\..;..\..\backends;%(AdditionalIncludeDirectories) - /utf-8 %(AdditionalOptions) - - - true - %(AdditionalLibraryDirectories) - opengl32.lib;%(AdditionalDependencies) - Console - msvcrt.lib - - - - - Level4 - MaxSpeed - true - true - ..\..;..\..\backends;%(AdditionalIncludeDirectories) - false - /utf-8 %(AdditionalOptions) - - - true - true - true - %(AdditionalLibraryDirectories) - opengl32.lib;%(AdditionalDependencies) - Console - - - - - - - Level4 - MaxSpeed - true - true - ..\..;..\..\backends;%(AdditionalIncludeDirectories) - false - /utf-8 %(AdditionalOptions) - - - true - true - true - %(AdditionalLibraryDirectories) - opengl32.lib;%(AdditionalDependencies) - Console - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/imgui-1.92.1/examples/example_allegro5/example_allegro5.vcxproj.filters b/imgui-1.92.1/examples/example_allegro5/example_allegro5.vcxproj.filters deleted file mode 100644 index 84881d3..0000000 --- a/imgui-1.92.1/examples/example_allegro5/example_allegro5.vcxproj.filters +++ /dev/null @@ -1,61 +0,0 @@ - - - - - {20b90ce4-7fcb-4731-b9a0-075f875de82d} - - - {f18ab499-84e1-499f-8eff-9754361e0e52} - cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx - - - - - imgui - - - imgui - - - imgui - - - sources - - - sources - - - sources - - - imgui - - - imgui - - - - - imgui - - - imgui - - - imgui - - - sources - - - - - - imgui - - - imgui - - - \ No newline at end of file diff --git a/imgui-1.92.1/examples/example_allegro5/imconfig_allegro5.h b/imgui-1.92.1/examples/example_allegro5/imconfig_allegro5.h deleted file mode 100644 index 35afa67..0000000 --- a/imgui-1.92.1/examples/example_allegro5/imconfig_allegro5.h +++ /dev/null @@ -1,11 +0,0 @@ -//----------------------------------------------------------------------------- -// COMPILE-TIME OPTIONS FOR DEAR IMGUI ALLEGRO 5 EXAMPLE -// See imconfig.h for the full template -// Because Allegro doesn't support 16-bit vertex indices, we enable the compile-time option of imgui to use 32-bit indices -//----------------------------------------------------------------------------- - -#pragma once - -// Use 32-bit vertex indices because Allegro doesn't support 16-bit ones -// This allows us to avoid converting vertices format at runtime -#define ImDrawIdx int diff --git a/imgui-1.92.1/examples/example_allegro5/main.cpp b/imgui-1.92.1/examples/example_allegro5/main.cpp deleted file mode 100644 index 02db84a..0000000 --- a/imgui-1.92.1/examples/example_allegro5/main.cpp +++ /dev/null @@ -1,149 +0,0 @@ -// Dear ImGui: standalone example application for Allegro 5 - -// Learn about Dear ImGui: -// - FAQ https://dearimgui.com/faq -// - Getting Started https://dearimgui.com/getting-started -// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). -// - Introduction, links and more at the top of imgui.cpp - -// On Windows, you can install Allegro5 using vcpkg: -// git clone https://github.com/Microsoft/vcpkg -// cd vcpkg -// bootstrap - vcpkg.bat -// vcpkg install allegro5 --triplet=x86-windows ; for win32 -// vcpkg install allegro5 --triplet=x64-windows ; for win64 -// vcpkg integrate install ; register include and libs in Visual Studio - -#include -#include -#include -#include "imgui.h" -#include "imgui_impl_allegro5.h" - -int main(int, char**) -{ - // Setup Allegro - al_init(); - al_install_keyboard(); - al_install_mouse(); - al_init_primitives_addon(); - al_set_new_display_flags(ALLEGRO_RESIZABLE); - ALLEGRO_DISPLAY* display = al_create_display(1280, 720); - al_set_window_title(display, "Dear ImGui Allegro 5 example"); - ALLEGRO_EVENT_QUEUE* queue = al_create_event_queue(); - al_register_event_source(queue, al_get_display_event_source(display)); - al_register_event_source(queue, al_get_keyboard_event_source()); - al_register_event_source(queue, al_get_mouse_event_source()); - - // Setup Dear ImGui context - IMGUI_CHECKVERSION(); - ImGui::CreateContext(); - ImGuiIO& io = ImGui::GetIO(); (void)io; - io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls - - // Setup Dear ImGui style - ImGui::StyleColorsDark(); - //ImGui::StyleColorsLight(); - - // Setup Platform/Renderer backends - ImGui_ImplAllegro5_Init(display); - - // Load Fonts - // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them. - // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple. - // - If the file cannot be loaded, the function will return a nullptr. Please handle those errors in your application (e.g. use an assertion, or display an error and quit). - // - Use '#define IMGUI_ENABLE_FREETYPE' in your imconfig file to use Freetype for higher quality font rendering. - // - Read 'docs/FONTS.md' for more instructions and details. - // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ ! - //style.FontSizeBase = 20.0f; - //io.Fonts->AddFontDefault(); - //io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\segoeui.ttf"); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf"); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf"); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf"); - //ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf"); - //IM_ASSERT(font != nullptr); - - bool show_demo_window = true; - bool show_another_window = false; - ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); - - // Main loop - bool running = true; - while (running) - { - // Poll and handle events (inputs, window resize, etc.) - // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs. - // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application, or clear/overwrite your copy of the mouse data. - // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application, or clear/overwrite your copy of the keyboard data. - // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags. - ALLEGRO_EVENT ev; - while (al_get_next_event(queue, &ev)) - { - ImGui_ImplAllegro5_ProcessEvent(&ev); - if (ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) - running = false; - if (ev.type == ALLEGRO_EVENT_DISPLAY_RESIZE) - { - ImGui_ImplAllegro5_InvalidateDeviceObjects(); - al_acknowledge_resize(display); - ImGui_ImplAllegro5_CreateDeviceObjects(); - } - } - - // Start the Dear ImGui frame - ImGui_ImplAllegro5_NewFrame(); - ImGui::NewFrame(); - - // 1. Show the big demo window (Most of the sample code is in ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear ImGui!). - if (show_demo_window) - ImGui::ShowDemoWindow(&show_demo_window); - - // 2. Show a simple window that we create ourselves. We use a Begin/End pair to create a named window. - { - static float f = 0.0f; - static int counter = 0; - - ImGui::Begin("Hello, world!"); // Create a window called "Hello, world!" and append into it. - - ImGui::Text("This is some useful text."); // Display some text (you can use a format strings too) - ImGui::Checkbox("Demo Window", &show_demo_window); // Edit bools storing our window open/close state - ImGui::Checkbox("Another Window", &show_another_window); - - ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f - ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats representing a color - - if (ImGui::Button("Button")) // Buttons return true when clicked (most widgets return true when edited/activated) - counter++; - ImGui::SameLine(); - ImGui::Text("counter = %d", counter); - - ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate); - ImGui::End(); - } - - // 3. Show another simple window. - if (show_another_window) - { - ImGui::Begin("Another Window", &show_another_window); // Pass a pointer to our bool variable (the window will have a closing button that will clear the bool when clicked) - ImGui::Text("Hello from another window!"); - if (ImGui::Button("Close Me")) - show_another_window = false; - ImGui::End(); - } - - // Rendering - ImGui::Render(); - al_clear_to_color(al_map_rgba_f(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w)); - ImGui_ImplAllegro5_RenderDrawData(ImGui::GetDrawData()); - al_flip_display(); - } - - // Cleanup - ImGui_ImplAllegro5_Shutdown(); - ImGui::DestroyContext(); - al_destroy_event_queue(queue); - al_destroy_display(display); - - return 0; -} -- cgit v1.2.3-70-g09d2