From ccacaf0582bcea4a71ec8247ade0fd75e4ca99bf Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Fri, 9 Jan 2026 16:15:27 +0100 Subject: refactor library includes, build file --- src/main_linux.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/main_linux.cpp') diff --git a/src/main_linux.cpp b/src/main_linux.cpp index 9e91f7c..5c36209 100644 --- a/src/main_linux.cpp +++ b/src/main_linux.cpp @@ -11,22 +11,22 @@ // **Prefer using the code in the example_glfw_opengl2/ folder** // See imgui_impl_glfw.cpp for details. -#include "imgui.h" -#include "imgui_impl_glfw.h" -#include "imgui_impl_opengl2.h" +#include +#include +#include #include #ifdef __APPLE__ #define GL_SILENCE_DEPRECATION #endif #include +#include +#include -#include "timer.h" #include "ui.hpp" #include "administration.hpp" #include "administration_writer.hpp" #include "administration_reader.hpp" -#include "IconFontCppHeaders/IconsFontAwesome5.h" // [Win32] Our example includes a copy of glfw3.lib pre-compiled with VS2010 to maximize ease of testing and compatibility with old VS compilers. // To link with VS2010-era libraries, VS2015+ requires linking with legacy_stdio_definitions.lib, which we do using this pragma. -- cgit v1.2.3-70-g09d2