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-rw-r--r--Penguloon/Content/Content.mgcb43
-rw-r--r--Penguloon/Content/Fonts/GWENT/12.spritefont60
-rw-r--r--Penguloon/Content/UI/border-horizontal.pngbin0 -> 997 bytes
-rw-r--r--Penguloon/Content/UI/border.pngbin973 -> 985 bytes
4 files changed, 91 insertions, 12 deletions
diff --git a/Penguloon/Content/Content.mgcb b/Penguloon/Content/Content.mgcb
index bf5a08e..71c3b4f 100644
--- a/Penguloon/Content/Content.mgcb
+++ b/Penguloon/Content/Content.mgcb
@@ -243,18 +243,6 @@
/processorParam:TextureFormat=Color
/build:UI/progressbar.png
-#begin UI/red.png
-/importer:TextureImporter
-/processor:TextureProcessor
-/processorParam:ColorKeyColor=255,0,255,255
-/processorParam:ColorKeyEnabled=True
-/processorParam:GenerateMipmaps=False
-/processorParam:PremultiplyAlpha=True
-/processorParam:ResizeToPowerOfTwo=False
-/processorParam:MakeSquare=False
-/processorParam:TextureFormat=Color
-/build:UI/red.png
-
#begin Enemies/blue.png
/importer:TextureImporter
/processor:TextureProcessor
@@ -406,6 +394,25 @@
/processorParam:TextureFormat=Color
/build:SplashArt/1.png
+#begin Fonts/GWENT/12.spritefont
+/importer:FontDescriptionImporter
+/processor:FontDescriptionProcessor
+/processorParam:PremultiplyAlpha=True
+/processorParam:TextureFormat=Compressed
+/build:Fonts/GWENT/12.spritefont
+
+#begin UI/red.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/red.png
+
#begin UI/border.png
/importer:TextureImporter
/processor:TextureProcessor
@@ -418,3 +425,15 @@
/processorParam:TextureFormat=Color
/build:UI/border.png
+#begin UI/border-horizontal.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/border-horizontal.png
+
diff --git a/Penguloon/Content/Fonts/GWENT/12.spritefont b/Penguloon/Content/Fonts/GWENT/12.spritefont
new file mode 100644
index 0000000..8b3d4bb
--- /dev/null
+++ b/Penguloon/Content/Fonts/GWENT/12.spritefont
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+This file contains an xml description of a font, and will be read by the XNA
+Framework Content Pipeline. Follow the comments to customize the appearance
+of the font in your game, and to change the characters which are available to draw
+with.
+-->
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
+ <Asset Type="Graphics:FontDescription">
+
+ <!--
+ Modify this string to change the font that will be imported.
+ -->
+ <FontName>GWENT.ttf</FontName>
+
+ <!--
+ Size is a float value, measured in points. Modify this value to change
+ the size of the font.
+ -->
+ <Size>12</Size>
+
+ <!--
+ Spacing is a float value, measured in pixels. Modify this value to change
+ the amount of spacing in between characters.
+ -->
+ <Spacing>0</Spacing>
+
+ <!--
+ UseKerning controls the layout of the font. If this value is true, kerning information
+ will be used when placing characters.
+ -->
+ <UseKerning>true</UseKerning>
+
+ <!--
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
+ and "Bold, Italic", and are case sensitive.
+ -->
+ <Style>Regular</Style>
+
+ <!--
+ If you uncomment this line, the default character will be substituted if you draw
+ or measure text that contains characters which were not included in the font.
+ -->
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->
+
+ <!--
+ CharacterRegions control what letters are available in the font. Every
+ character from Start to End will be built and made available for drawing. The
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
+ character set. The characters are ordered according to the Unicode standard.
+ See the documentation for more information.
+ -->
+ <CharacterRegions>
+ <CharacterRegion>
+ <Start>&#32;</Start>
+ <End>&#126;</End>
+ </CharacterRegion>
+ </CharacterRegions>
+ </Asset>
+</XnaContent>
diff --git a/Penguloon/Content/UI/border-horizontal.png b/Penguloon/Content/UI/border-horizontal.png
new file mode 100644
index 0000000..1a36c50
--- /dev/null
+++ b/Penguloon/Content/UI/border-horizontal.png
Binary files differ
diff --git a/Penguloon/Content/UI/border.png b/Penguloon/Content/UI/border.png
index 4208fff..535c39b 100644
--- a/Penguloon/Content/UI/border.png
+++ b/Penguloon/Content/UI/border.png
Binary files differ