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diff --git a/Penguloon/Penguloon.csproj b/Penguloon/Penguloon.csproj
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+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{6C46FE18-F5D6-4255-A202-475C1AB5EDAE}</ProjectGuid>
+ <ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <OutputType>Library</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>Penguloon</RootNamespace>
+ <AssemblyName>Penguloon</AssemblyName>
+ <FileAlignment>512</FileAlignment>
+ <AndroidApplication>true</AndroidApplication>
+ <AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
+ <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
+ <AndroidSupportedAbis>armeabi-v7a%3bx86</AndroidSupportedAbis>
+ <AndroidStoreUncompressedFileExtensions>.m4a</AndroidStoreUncompressedFileExtensions>
+ <MandroidI18n />
+ <TargetFrameworkVersion>v8.0</TargetFrameworkVersion>
+ <MonoGamePlatform>Android</MonoGamePlatform>
+ <AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
+ <AndroidUseLatestPlatformSdk>True</AndroidUseLatestPlatformSdk>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
+ <DefineConstants>DEBUG;TRACE;ANDROID</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
+ <AndroidLinkMode>None</AndroidLinkMode>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
+ <DefineConstants>TRACE;ANDROID</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
+ <AndroidLinkMode>SdkOnly</AndroidLinkMode>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="Mono.Android" />
+ <Reference Include="mscorlib" />
+ <Reference Include="OpenTK-1.0" />
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Xml" />
+ <Reference Include="MonoGame.Framework">
+ <HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Android\MonoGame.Framework.dll</HintPath>
+ </Reference>
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Activity1.cs" />
+ <Compile Include="Game1.cs" />
+ <Compile Include="Resources\Resource.Designer.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="Resources\AboutResources.txt" />
+ <None Include="Assets\AboutAssets.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <AndroidResource Include="Resources\Values\Strings.xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <AndroidResource Include="Resources\Drawable\Icon.png" />
+ </ItemGroup>
+ <ItemGroup>
+ <Folder Include="Resources\Layout\" />
+ </ItemGroup>
+ <ItemGroup>
+ <AndroidResource Include="Resources\Drawable\Splash.png" />
+ </ItemGroup>
+ <ItemGroup>
+ <AndroidResource Include="Resources\Values\Styles.xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <MonoGameContentReference Include="Content\Content.mgcb" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="Properties\AndroidManifest.xml" />
+ </ItemGroup>
+ <Import Project="$(MSBuildExtensionsPath)\Novell\Novell.MonoDroid.CSharp.targets" />
+ <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project> \ No newline at end of file