diff options
Diffstat (limited to 'Penguloon/StaticUIValues.cs')
| -rw-r--r-- | Penguloon/StaticUIValues.cs | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/Penguloon/StaticUIValues.cs b/Penguloon/StaticUIValues.cs index 69a845e..015ffc0 100644 --- a/Penguloon/StaticUIValues.cs +++ b/Penguloon/StaticUIValues.cs @@ -20,11 +20,16 @@ namespace Penguloon public static string MenuFont { get; set; } public static string IngameFont { get; set; } + public static string IngameFontSmall { get; set; } public static int IngameUIWidth { get; set; } public static int BorderWidth { get; set; } = 20; + public static int IngameUITextAreaHeight { get; set; } + + public static int IngameUIPlayButtonHeight { get; set; } + public static void Initialize(Main main) { ScreenViewport = main.GraphicsDevice.Viewport.Bounds.Size.ToVector2(); @@ -58,13 +63,16 @@ namespace Penguloon MenuFont = "Fonts/GWENT/48"; } - IngameFont = "Fonts/GWENT/36"; + IngameFont = "Fonts/GWENT/24"; + IngameFontSmall = "Fonts/GWENT/16"; LoadingProgressbarPosition = new Vector2((ScreenViewport.X - LoadingProgressbarSize.X) / 2, ScreenViewport.Y - LoadingProgressbarSize.Y - 200); LoadingProgressbarValuePosition = new Vector2(LoadingProgressbarPosition.X + 5, LoadingProgressbarPosition.Y + 5); IngameUIWidth = 250; SnowflakeSize = 100; + IngameUITextAreaHeight = 120; + IngameUIPlayButtonHeight = 120; } } }
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