From 2cb22a74aed80e2cce68f16b0821a690c7c05b7a Mon Sep 17 00:00:00 2001 From: aldrikboy Date: Thu, 18 Jan 2018 11:04:53 +0100 Subject: new levels, auto round start --- Penguloon/Levels/Map.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Penguloon/Levels/Map.cs') diff --git a/Penguloon/Levels/Map.cs b/Penguloon/Levels/Map.cs index 43a701e..1ca9ee4 100644 --- a/Penguloon/Levels/Map.cs +++ b/Penguloon/Levels/Map.cs @@ -101,6 +101,7 @@ namespace Penguloon.Levels { case LevelType.Ice: tileTexture = ContentManager.GetTileTextureByType(TileMap[y, x].Type); break; case LevelType.Sand: tileTexture = ContentManager.GetSandTileTextureByType(TileMap[y, x].Type); break; + case LevelType.Space: tileTexture = ContentManager.GetSpaceTileTextureByType(TileMap[y, x].Type); break; } if (tileTexture != null) @@ -121,6 +122,7 @@ namespace Penguloon.Levels { case LevelType.Ice: tileTextureSpare = ContentManager.GetTileTextureByType(0); break; case LevelType.Sand: tileTextureSpare = ContentManager.GetSandTileTextureByType(0); break; + case LevelType.Space: tileTextureSpare = ContentManager.GetSpaceTileTextureByType(0); break; } // draw spare tiles -- cgit v1.2.3-70-g09d2