From 8a4eb6a05b95290cc1d8f26b8c285d391f37fe4e Mon Sep 17 00:00:00 2001 From: aldrikboy Date: Sat, 13 Jan 2018 16:37:23 +0100 Subject: game over sound --- Penguloon/Levels/Map.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'Penguloon/Levels/Map.cs') diff --git a/Penguloon/Levels/Map.cs b/Penguloon/Levels/Map.cs index 7f06cd0..547c0bc 100644 --- a/Penguloon/Levels/Map.cs +++ b/Penguloon/Levels/Map.cs @@ -99,10 +99,6 @@ namespace Penguloon.Levels if (tileTexture != null) ParentScene.Main.SpriteBatch.Draw(tileTexture, destinationRectangle: new Rectangle(x * TileWidth, y * TileHeight, TileWidth, TileHeight)); - - //if (ParentScene.ObjectSeletor.State == Controls.State.Selected) - // ParentScene.Main.SpriteBatch.Draw(tileTexture, - // destinationRectangle: new Rectangle(x * TileWidth, y * TileHeight, TileWidth, TileHeight)); } } } @@ -173,7 +169,7 @@ namespace Penguloon.Levels if(Enemies.Count == 0 && WaveManager.DoneSpawning && WaveManager.RoundActive) { WaveManager.RoundActive = false; - Level.Money += (WaveManager.CurrentWave * 30); + Level.Money += (WaveManager.CurrentWave * 15); } } -- cgit v1.2.3-70-g09d2