From 2cb22a74aed80e2cce68f16b0821a690c7c05b7a Mon Sep 17 00:00:00 2001 From: aldrikboy Date: Thu, 18 Jan 2018 11:04:53 +0100 Subject: new levels, auto round start --- Penguloon/Levels/WaveManager.cs | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'Penguloon/Levels/WaveManager.cs') diff --git a/Penguloon/Levels/WaveManager.cs b/Penguloon/Levels/WaveManager.cs index cb17596..96efa6d 100644 --- a/Penguloon/Levels/WaveManager.cs +++ b/Penguloon/Levels/WaveManager.cs @@ -85,7 +85,16 @@ namespace Penguloon.Levels internal void FinishRound() { if (!Map.Level.Finished) - CurrentWave++; + { + CurrentWave++; + + // auto start round if checkbox is selected in options menu + if (Map.Level.ParentScene.OptionsMenu.CheckboxAutoStart.Selected) + { + Map.Level.Map.WaveManager.StartSpawningEnemies(); + Map.Level.ParentScene.StartRoundBtn.ControlState = ControlState.Disabled; + } + } } } -- cgit v1.2.3-70-g09d2