From 2cb22a74aed80e2cce68f16b0821a690c7c05b7a Mon Sep 17 00:00:00 2001 From: aldrikboy Date: Thu, 18 Jan 2018 11:04:53 +0100 Subject: new levels, auto round start --- Penguloon/Projectiles/CannonballProjectile.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Penguloon/Projectiles') diff --git a/Penguloon/Projectiles/CannonballProjectile.cs b/Penguloon/Projectiles/CannonballProjectile.cs index bfe04e0..dd3f7b6 100644 --- a/Penguloon/Projectiles/CannonballProjectile.cs +++ b/Penguloon/Projectiles/CannonballProjectile.cs @@ -5,13 +5,13 @@ namespace Penguloon.Projectiles { class CannonballProjectile : ProjectileBase { - public CannonballProjectile(ObjectBase ParentObject, float RotationAngle) : base(ParentObject, RotationAngle) + public CannonballProjectile(ObjectBase ParentObject, float RotationAngle, int extraPops = 0) : base(ParentObject, RotationAngle) { this.Texture = ContentManager.GetTexture("Bullets/cannon-ammo"); this.Speed = 450f; this.RotationSpeed = 5f; this.Size = new Vector2(ParentObject.Map.TileWidth / 2, ParentObject.Map.TileHeight / 2); - this.MaxBalloonPops = 5; + this.MaxBalloonPops = 5 + extraPops; Rectangle parentRec = new Rectangle(ParentObject.Position.ToPoint(), new Point(ParentObject.TileSpanX * ParentObject.Map.TileWidth, ParentObject.TileSpanY * ParentObject.Map.TileHeight)); -- cgit v1.2.3-70-g09d2