From c4c0f3c887d627b6432551e96009c7aeecd4cdd8 Mon Sep 17 00:00:00 2001 From: aldrikboy Date: Sat, 9 Dec 2017 11:55:50 +0100 Subject: Add project files. --- Penguloon/Resources/AboutResources.txt | 44 ++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 Penguloon/Resources/AboutResources.txt (limited to 'Penguloon/Resources/AboutResources.txt') diff --git a/Penguloon/Resources/AboutResources.txt b/Penguloon/Resources/AboutResources.txt new file mode 100644 index 0000000..b0fc999 --- /dev/null +++ b/Penguloon/Resources/AboutResources.txt @@ -0,0 +1,44 @@ +Images, layout descriptions, binary blobs and string dictionaries can be included +in your application as resource files. Various Android APIs are designed to +operate on the resource IDs instead of dealing with images, strings or binary blobs +directly. + +For example, a sample Android app that contains a user interface layout (Main.xml), +an internationalization string table (Strings.xml) and some icons (drawable/Icon.png) +would keep its resources in the "Resources" directory of the application: + +Resources/ + Drawable/ + Icon.png + + Layout/ + Main.axml + + Values/ + Strings.xml + +In order to get the build system to recognize Android resources, the build action should be set +to "AndroidResource". The native Android APIs do not operate directly with filenames, but +instead operate on resource IDs. When you compile an Android application that uses resources, +the build system will package the resources for distribution and generate a class called +"Resource" that contains the tokens for each one of the resources included. For example, +for the above Resources layout, this is what the Resource class would expose: + +public class Resource { + public class Drawable { + public const int Icon = 0x123; + } + + public class Layout { + public const int Main = 0x456; + } + + public class String { + public const int FirstString = 0xabc; + public const int SecondString = 0xbcd; + } +} + +You would then use Resource.Drawable.Icon to reference the Drawable/Icon.png file, or +Resource.Layout.Main to reference the Layout/Main.axml file, or Resource.String.FirstString +to reference the first string in the dictionary file Values/Strings.xml. \ No newline at end of file -- cgit v1.2.3-70-g09d2