using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; namespace Penguloon { public static class ContentPathManager { public static List TexturePaths { get; set; } = new List() { "Bullets/cannon-ammo", "Bullets/penguin-ammo", "Objects/cannon", "Objects/penguin1", "Objects/penguin2", "Objects/penguin3", "Objects/healthRegenerator", "Objects/mortar", "Objects/mortarBase", "Tiles/ice", "Tiles/waterCornerLeftDown", "Tiles/waterCornerLeftTop", "Tiles/waterCornerRightDown", "Tiles/waterCornerRightTop", "Tiles/waterHorizontal", "Tiles/waterVertical", "Tiles/sand", "Tiles/sandCornerLeftDown", "Tiles/sandCornerLeftTop", "Tiles/sandCornerRightDown", "Tiles/sandCornerRightTop", "Tiles/sandHorizontal", "Tiles/sandVertical", "Tiles/space", "Tiles/spaceCornerLeftDown", "Tiles/spaceCornerLeftTop", "Tiles/spaceCornerRightDown", "Tiles/spaceCornerRightTop", "Tiles/spaceHorizontal", "Tiles/spaceVertical", "UI/btnDisabled", "UI/btnIdle", "UI/btnPressed", "UI/btnDisabledIngame", "UI/btnIdleIngame", "UI/btnPressedIngame", "UI/border", "UI/border-horizontal", "UI/objectSelectionBackground", "UI/objectSelectionBorder", "UI/lightred", "UI/optionsMenuBackground", "UI/msgBoxBackground", "UI/unselectableTile", "UI/lock", "UI/textPanel", "UI/alertBackground", "UI/BtnResetPressed", "UI/BtnResetIdle", "UI/darkred", //"UI/objectinfo", //"UI/objectinfo-line", "UI/BtnMuteIdle", "UI/BtnMutePressed", "UI/BtnUnmuteIdle", "UI/BtnUnmutePressed", "UI/checkbox-empty", "UI/checkbox-selected", "UI/circle", "UI/speed", "UI/money", "UI/heart", "UI/explosion", "UI/radar", "UI/star", "SplashArt/locked", "SplashArt/1", "SplashArt/2", "SplashArt/3", "SplashArt/4", "SplashArt/5", "SplashArt/6", "SplashArt/7", "SplashArt/8", "Enemies/pop", "Enemies/red", "Enemies/blue", "Enemies/yellow", "Enemies/green", "Enemies/orange", "Enemies/purple", "Enemies/rainbow", "Enemies/rainbow_dark", }; public static List FontPaths { get; set; } = new List() { "Fonts/GWENT/12", "Fonts/GWENT/16", "Fonts/GWENT/24", "Fonts/GWENT/36", "Fonts/GWENT/48", "Fonts/GWENT/52", "Fonts/GWENT/72", }; public static List SoundPaths { get; set; } = new List() { "Sounds/click", "Sounds/click2", "Sounds/click3", "Sounds/gameover", "Sounds/pop", "Sounds/placeobject", "Sounds/upgrade", "Sounds/unavailable", "Sounds/sell", }; public static List TexturePathsPreLoad { get; set; } = new List() { "UI/progressbar", "UI/red", "UI/snowflake", "UI/background", }; public static List FontPathsPreLoad { get; set; } = new List() { "Fonts/GWENT/128", "Fonts/GWENT/192", }; public static List SoundPathsPreLoad { get; set; } = new List() { "Sounds/baseline", }; } }