using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; /// /// VI VON ZULUL /// namespace Penguloon { public enum SelectedScene { Menu, Ingame, Loading, LevelSelection, Stats, Credits, Support, Shop } public enum ControlState { Idle, Pressed, Disabled } public enum TextAllignment { LeftTop, CenterTop, RightTop, LeftMiddle, CenterMiddle, RightMiddle, LeftBottom, CenterBottom, RightBottom, } public enum Direction { Up, Down, Left, Right, None, Finish } public enum LevelType { Ice, Sand, Space } }