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diff --git a/src/main_windows.cpp b/src/main_windows.cpp
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+// Dear ImGui: standalone example application for Win32 + OpenGL 3
+
+// Learn about Dear ImGui:
+// - FAQ https://dearimgui.com/faq
+// - Getting Started https://dearimgui.com/getting-started
+// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
+// - Introduction, links and more at the top of imgui.cpp
+
+// This is provided for completeness, however it is strongly recommended you use OpenGL with SDL or GLFW.
+
+#include <stdio.h>
+
+#include "../imgui/imgui.h"
+#include "../imgui/imgui_spectrum.h"
+#include "../imgui/imgui_impl_opengl3.h"
+#include "../imgui/imgui_impl_win32.h"
+#include "../utf8.h"
+#include "platform.h"
+#include "mutex.h"
+#include "array.h"
+#include "memory_bucket.h"
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#include <windows.h>
+#include <GL/GL.h>
+#include <tchar.h>
+
+#define IDI_LOGO 123
+
+void ts_create_gui(int window_w, int window_h);
+void ts_load_images();
+
+// Data stored per platform window
+struct WGL_WindowData { HDC hDC; };
+
+// Data
+static HGLRC g_hRC;
+static WGL_WindowData g_MainWindow;
+static int g_Width;
+static int g_Height;
+
+// Forward declarations of helper functions
+bool CreateDeviceWGL(HWND hWnd, WGL_WindowData* data);
+void CleanupDeviceWGL(HWND hWnd, WGL_WindowData* data);
+void ResetDeviceWGL();
+LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
+
+// Main code
+int main(int, char**)
+{
+ // Create application window
+ //ImGui_ImplWin32_EnableDpiAwareness();
+ WNDCLASSEXW wc = { sizeof(wc), CS_OWNDC, WndProc, 0L, 0L, GetModuleHandle(nullptr), nullptr, nullptr, nullptr, nullptr, L"ImGui Example", nullptr };
+ ::RegisterClassExW(&wc);
+ HWND hwnd = ::CreateWindowW(wc.lpszClassName, L"Text-Search", WS_OVERLAPPEDWINDOW, 100, 100, 1280, 800, nullptr, nullptr, wc.hInstance, nullptr);
+
+ // Initialize OpenGL
+ if (!CreateDeviceWGL(hwnd, &g_MainWindow))
+ {
+ CleanupDeviceWGL(hwnd, &g_MainWindow);
+ ::DestroyWindow(hwnd);
+ ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
+ return 1;
+ }
+ wglMakeCurrent(g_MainWindow.hDC, g_hRC);
+
+ // Show the window
+ ::ShowWindow(hwnd, SW_SHOWDEFAULT);
+ ::UpdateWindow(hwnd);
+
+ HICON hicoCaption = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_LOGO));
+ SendMessage(hwnd, WM_SETICON, ICON_BIG,
+ reinterpret_cast<LPARAM>(hicoCaption));
+
+ // Setup Dear ImGui context
+ IMGUI_CHECKVERSION();
+ ImGui::CreateContext();
+ ImGuiIO& io = ImGui::GetIO(); (void)io;
+ io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
+ io.IniFilename = NULL;
+
+ // Setup Dear ImGui style
+ ImGui::Spectrum::StyleColorsSpectrum();
+ ImGui::Spectrum::LoadFont(18.0f);
+ //ImGui::StyleColorsLight();
+
+ // Setup Platform/Renderer backends
+ ImGui_ImplWin32_InitForOpenGL(hwnd);
+ ImGui_ImplOpenGL3_Init();
+
+ ts_load_images();
+
+ // Load Fonts
+ // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.
+ // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple.
+ // - If the file cannot be loaded, the function will return a nullptr. Please handle those errors in your application (e.g. use an assertion, or display an error and quit).
+ // - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call.
+ // - Use '#define IMGUI_ENABLE_FREETYPE' in your imconfig file to use Freetype for higher quality font rendering.
+ // - Read 'docs/FONTS.md' for more instructions and details.
+ // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ !
+ //io.Fonts->AddFontDefault();
+ //io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\segoeui.ttf", 18.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f);
+ //ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, nullptr, io.Fonts->GetGlyphRangesJapanese());
+ //IM_ASSERT(font != nullptr);
+
+ ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
+ bool done = false;
+ while (!done)
+ {
+ MSG msg;
+ while (::PeekMessage(&msg, nullptr, 0U, 0U, PM_REMOVE))
+ {
+ ::TranslateMessage(&msg);
+ ::DispatchMessage(&msg);
+ if (msg.message == WM_QUIT)
+ done = true;
+ }
+ if (done)
+ break;
+
+ ImGui_ImplOpenGL3_NewFrame();
+ ImGui_ImplWin32_NewFrame();
+ ImGui::NewFrame();
+
+ ts_create_gui(g_Width, g_Height);
+
+ // Rendering
+ ImGui::Render();
+ glViewport(0, 0, g_Width, g_Height);
+ glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w);
+ glClear(GL_COLOR_BUFFER_BIT);
+ ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
+
+ // Present
+ ::SwapBuffers(g_MainWindow.hDC);
+ }
+
+ ImGui_ImplOpenGL3_Shutdown();
+ ImGui_ImplWin32_Shutdown();
+ ImGui::DestroyContext();
+
+ CleanupDeviceWGL(hwnd, &g_MainWindow);
+ wglDeleteContext(g_hRC);
+ ::DestroyWindow(hwnd);
+ ::UnregisterClassW(wc.lpszClassName, wc.hInstance);
+
+ return 0;
+}
+
+// Helper functions
+bool CreateDeviceWGL(HWND hWnd, WGL_WindowData* data)
+{
+ HDC hDc = ::GetDC(hWnd);
+ PIXELFORMATDESCRIPTOR pfd = { 0 };
+ pfd.nSize = sizeof(pfd);
+ pfd.nVersion = 1;
+ pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.cColorBits = 32;
+
+ const int pf = ::ChoosePixelFormat(hDc, &pfd);
+ if (pf == 0)
+ return false;
+ if (::SetPixelFormat(hDc, pf, &pfd) == FALSE)
+ return false;
+ ::ReleaseDC(hWnd, hDc);
+
+ data->hDC = ::GetDC(hWnd);
+ if (!g_hRC)
+ g_hRC = wglCreateContext(data->hDC);
+ return true;
+}
+
+void CleanupDeviceWGL(HWND hWnd, WGL_WindowData* data)
+{
+ wglMakeCurrent(nullptr, nullptr);
+ ::ReleaseDC(hWnd, data->hDC);
+}
+
+// Forward declare message handler from imgui_impl_win32.cpp
+extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
+
+// Win32 message handler
+// You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs.
+// - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application, or clear/overwrite your copy of the mouse data.
+// - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application, or clear/overwrite your copy of the keyboard data.
+// Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags.
+LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+ if (ImGui_ImplWin32_WndProcHandler(hWnd, msg, wParam, lParam))
+ return true;
+
+ switch (msg)
+ {
+ case WM_GETMINMAXINFO:
+ {
+ MINMAXINFO *minmax = (MINMAXINFO *)lParam;
+ minmax->ptMinTrackSize.x = 800;
+ minmax->ptMinTrackSize.y = 600;
+ break;
+ }
+ case WM_SIZE:
+ if (wParam != SIZE_MINIMIZED)
+ {
+ g_Width = LOWORD(lParam);
+ g_Height = HIWORD(lParam);
+ }
+ return 0;
+ case WM_SYSCOMMAND:
+ if ((wParam & 0xfff0) == SC_KEYMENU) // Disable ALT application menu
+ return 0;
+ break;
+ case WM_DESTROY:
+ ::PostQuitMessage(0);
+ return 0;
+ }
+ return ::DefWindowProcW(hWnd, msg, wParam, lParam);
+}
+
+file_content platform_read_file(char *path, const char *mode)
+{
+ file_content result;
+ result.content = 0;
+ result.content_length = 0;
+ result.file_error = 0;
+
+ FILE *file = fopen(path, mode);
+ if (!file)
+ {
+ if (errno == EMFILE)
+ result.file_error = FILE_ERROR_TOO_MANY_OPEN_FILES_PROCESS;
+ else if (errno == ENFILE)
+ result.file_error = FILE_ERROR_TOO_MANY_OPEN_FILES_SYSTEM;
+ else if (errno == EACCES)
+ result.file_error = FILE_ERROR_NO_ACCESS;
+ else if (errno == EPERM)
+ result.file_error = FILE_ERROR_NO_ACCESS;
+ else if (errno == ENOENT)
+ result.file_error = FILE_ERROR_NOT_FOUND;
+ else if (errno == ECONNABORTED)
+ result.file_error = FILE_ERROR_CONNECTION_ABORTED;
+ else if (errno == ECONNREFUSED)
+ result.file_error = FILE_ERROR_CONNECTION_REFUSED;
+ else if (errno == ENETDOWN)
+ result.file_error = FILE_ERROR_NETWORK_DOWN;
+ else
+ {
+ result.file_error = FILE_ERROR_GENERIC;
+ printf("ERROR: %d\n", errno);
+ }
+
+ goto done_failure;
+ }
+
+ fseek(file, 0 , SEEK_END);
+ int length = ftell(file);
+ fseek(file, 0, SEEK_SET);
+
+ int length_to_alloc = length+1;
+
+ result.content = malloc(length_to_alloc);
+ if (!result.content) goto done;
+
+ memset(result.content, 0, length);
+ int read_result = fread(result.content, 1, length, file);
+ if (read_result == 0 && length != 0)
+ {
+ free(result.content);
+ result.content = 0;
+ return result;
+ }
+
+ result.content_length = read_result;
+
+ ((char*)result.content)[length] = 0;
+
+ done:
+ fclose(file);
+ done_failure:
+ return result;
+}
+
+static void *_list_files_thread(void *args)
+{
+ search_result *info = (search_result *)args;
+ platform_list_files_block(info);
+ info->done_finding_files = true;
+ return 0;
+}
+
+void platform_list_files(search_result* result)
+{
+ thread thr = thread_start(_list_files_thread, (void*)result);
+ thread_detach(&thr);
+}
+
+void platform_list_files_block(search_result* result, wchar_t* start_dir)
+{
+ // Utf8 to wchar str
+ wchar_t* search_dir = (wchar_t*)malloc(MAX_INPUT_LENGTH);
+ if (start_dir == nullptr) {
+ MultiByteToWideChar(CP_UTF8, 0, result->directory_to_search, strlen(result->directory_to_search), search_dir, MAX_INPUT_LENGTH);
+ }
+ else {
+ wcscpy(search_dir, start_dir);
+ }
+
+ // Append wildcard
+ wchar_t* search_dir_fix = (wchar_t*)malloc(MAX_INPUT_LENGTH);
+ wcscpy(search_dir_fix, search_dir);
+ wcscat(search_dir_fix, L"\\*");
+
+ WIN32_FIND_DATAW file_info;
+ HANDLE handle = FindFirstFileW(search_dir_fix, &file_info);
+
+ if (handle == INVALID_HANDLE_VALUE)
+ {
+ return;
+ }
+
+ do
+ {
+ //if (*is_cancelled) break;
+ const wchar_t *name = (const wchar_t *)file_info.cFileName;
+
+ // symbolic link is not allowed..
+ if ((file_info.dwFileAttributes & FILE_ATTRIBUTE_REPARSE_POINT))
+ continue;
+
+
+ if ((file_info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
+ {
+ if ((wcscmp(name, L".") == 0) || (wcscmp(name, L"..") == 0))
+ continue;
+
+ wchar_t* subdir_buffer_path = (wchar_t*)malloc(MAX_INPUT_LENGTH);
+ wcscpy(subdir_buffer_path, search_dir);
+ wcscat(subdir_buffer_path, L"\\");
+ wcscat(subdir_buffer_path, name);
+ platform_list_files_block(result, subdir_buffer_path);
+ }
+ else if ((file_info.dwFileAttributes & FILE_ATTRIBUTE_COMPRESSED) ||
+ (file_info.dwFileAttributes & FILE_ATTRIBUTE_ENCRYPTED) ||
+ (file_info.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) ||
+ (file_info.dwFileAttributes & FILE_ATTRIBUTE_NORMAL) ||
+ (file_info.dwFileAttributes & FILE_ATTRIBUTE_READONLY) ||
+ (file_info.dwFileAttributes & FILE_ATTRIBUTE_ARCHIVE))
+ {
+ wchar_t complete_file_path[MAX_INPUT_LENGTH];
+ wcscpy(complete_file_path, search_dir);
+ wcscat(complete_file_path, L"\\");
+ wcscat(complete_file_path, name);
+
+ found_file f;
+ f.path = (utf8_int8_t*)malloc(MAX_INPUT_LENGTH);
+ f.match_count = 0;
+ WideCharToMultiByte(CP_UTF8,0,complete_file_path,-1,(LPSTR)f.path,MAX_INPUT_LENGTH, NULL, NULL);
+
+ mutex_lock(&result->files.mutex);
+ array_push_size(&result->files, &f, sizeof(found_file));
+ mutex_unlock(&result->files.mutex);
+
+ }
+ }
+ while (FindNextFile(handle, (LPWIN32_FIND_DATAW)&file_info) != 0);
+
+ FindClose(handle);
+} \ No newline at end of file