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-rw-r--r--src/include/world.h3
-rw-r--r--src/scenes/place_detail.c4
-rw-r--r--src/scenes/save_state_select.c1
-rw-r--r--src/scenes/world_map.c3
-rw-r--r--src/world.c49
5 files changed, 54 insertions, 6 deletions
diff --git a/src/include/world.h b/src/include/world.h
index b11f43c..5daf88b 100644
--- a/src/include/world.h
+++ b/src/include/world.h
@@ -161,6 +161,9 @@ typedef struct t_employee
color hair_color;
color face_color;
color body_color;
+
+ // not saved
+ float current_scheduled_weekly_hours;
} employee;
#define RESUME_FADEOUT_MS 300
diff --git a/src/scenes/place_detail.c b/src/scenes/place_detail.c
index f3e1223..39b9df4 100644
--- a/src/scenes/place_detail.c
+++ b/src/scenes/place_detail.c
@@ -405,7 +405,7 @@ static void place_detail_draw_employees(platform_window* window, tab tab, float
// Hours
{
char buffer[50];
- float total_hours = get_worked_hours_per_week_for_employee(_active_world, emp, 0);
+ float total_hours = emp->current_scheduled_weekly_hours;//get_worked_hours_per_week_for_employee(_active_world, emp, 0);
sprintf(buffer, "Scheduled: %.0f hours", total_hours);
s32 text_x = x + item_h + item_part_w*1 + text_pad;
@@ -1132,6 +1132,8 @@ static void place_detail_draw_schedule(platform_window* window)
else if (_active_schedule_state == RESCHEDULING_JOB)
*_active_selected_scheduled_job = _active_scheduling_job;
+ world_set_weekly_hours_worked(_active_world);
+
job_offer* offer = get_job_offer_by_id(_active_location, _active_scheduling_job.offer.id);
if (offer) array_remove_by(&_active_location->job_offers, offer);
diff --git a/src/scenes/save_state_select.c b/src/scenes/save_state_select.c
index ae428af..2a2da43 100644
--- a/src/scenes/save_state_select.c
+++ b/src/scenes/save_state_select.c
@@ -783,6 +783,7 @@ static void load_save_file(s32 index)
}
world_map_set_active_world(new_world);
+ world_set_weekly_hours_worked(new_world);
//enable_insights_for_current_month(new_world);
world_update_location_scores(new_world);
diff --git a/src/scenes/world_map.c b/src/scenes/world_map.c
index 410e8f8..31eaa1a 100644
--- a/src/scenes/world_map.c
+++ b/src/scenes/world_map.c
@@ -1290,8 +1290,9 @@ void world_map_scene_render(platform_window* window)
break;
}
- renderer->set_render_depth(3);
+ renderer->set_render_depth(8);
if (currently_viewing_active_job.offerid != INVALID_ID) world_map_draw_viewing_job(window);
+ renderer->set_render_depth(3);
if (_active_world) {
world_update_result click_result = world_render(window, _active_world, scene_state == WORLD_SCENE_STATE_IDLE);
diff --git a/src/world.c b/src/world.c
index a19e924..77748a7 100644
--- a/src/world.c
+++ b/src/world.c
@@ -319,6 +319,7 @@ static employee* create_employee(world* world, world_location* hired_at)
employee1->current_location_id = INVALID_ID;
employee1->assigned_truck = 0;
employee1->active_job_id = INVALID_ID;
+ employee1->current_scheduled_weekly_hours = 0.0f;
// Portrait generation.
{
@@ -1019,7 +1020,8 @@ employee* world_get_most_available_employee_for_location(world* world, world_loc
{
employee* em = *(employee**)array_at(&loc->employees, i);
if (em->assigned_truck == 0) continue;
- float hours_worked = get_worked_hours_per_week_for_employee(world, em, 0);
+ float hours_worked = em->current_scheduled_weekly_hours;
+ //printf("%d %f\n", em->id, hours_worked);
if (hours_worked < best_match_hours) {
best_match_hours = hours_worked;
best_match = em;
@@ -1298,11 +1300,49 @@ static float get_worked_hours_per_week_for_employee(world* world, employee* emp,
return total / 3600.0f;
}
+static void world_set_weekly_hours_worked(world* world)
+{
+ // Reset hours
+ for (s32 i = 0; i < world->locations.length; i++)
+ {
+ world_location* location = array_at(&world->locations, i);
+ if (!location->is_owned) continue;
+
+ for (s32 r = 0; r < location->employees.length; r++)
+ {
+ employee* emp = *(employee**)array_at(&location->employees, r);
+ emp->current_scheduled_weekly_hours = 0.0f;
+ }
+ }
+
+ float total = 0.0f;
+ for (s32 i = 0; i < world->locations.length; i++)
+ {
+ world_location* location = array_at(&world->locations, i);
+ if (!location->is_owned) continue;
+
+ for (s32 f = 0; f < location->schedule.jobs.length; f++) {
+ scheduled_job* job = array_at(&location->schedule.jobs, f);
+
+ for (s32 s = 0; s < MAX_SHIPDAYS; s++) {
+ scheduled_job_time slot = job->timeslots[s];
+ if (slot.assignee) {
+ float hworked = job->offer.duration_sec_min_excluding_boat * get_shiptime_factor(slot.assignee);
+ if (!slot.stay_at_destination) hworked *= 2;
+
+ slot.assignee->current_scheduled_weekly_hours += (hworked / 3600.0f);
+ }
+ }
+ }
+ }
+ return total / 3600.0f;
+}
+
// Run once per day.
static void world_update_employee_happiness(world* world, employee* emp) {
// Calculate overworking
float max_weekly_hours = MAX_WORKED_HOURS_WEEKLY;
- float hours_worked = get_worked_hours_per_week_for_employee(world, emp, 0);
+ float hours_worked = emp->current_scheduled_weekly_hours;//get_worked_hours_per_week_for_employee(world, emp, 0);
float hours_overworked = hours_worked - max_weekly_hours;
if (hours_overworked > 0) emp->happiness = 1.0f - ((hours_overworked/3.0f)*0.2f);
else emp->happiness = 1.0f;
@@ -1532,7 +1572,7 @@ static void do_random_inspection(world* world)
for (s32 x = 0; x < location->employees.length; x++)
{
employee* em = *(employee**)array_at(&location->employees, x);
- float total_hours = get_worked_hours_per_week_for_employee(world, em, 0);
+ float total_hours = em->current_scheduled_weekly_hours;
if (total_hours > MAX_WORKED_HOURS_WEEKLY) total_employees_overworking++;
}
@@ -1731,13 +1771,14 @@ static void world_run_simulation_tick(world* world)
}
if (prev_time->tm_wday != curr_time->tm_wday) { // Run once per day
+ world_set_weekly_hours_worked(world);
world_remove_expired_job_offers(world);
world_assign_resumes_to_locations(world);
world_start_random_events(world);
world_assign_new_job_offers(world, false);
world_update_location_scores(world);
- if (curr_time->tm_mday <= 28) {
+ if (curr_time->tm_mday <= 28) {
world_payout_salaries(world); // Pay salary first 28 days of month.
world_pay_investments(world);
world_update_loans(world);