/* * BSD 2-Clause “Simplified” License * Copyright (c) 2019, Aldrik Ramaekers, aldrik.ramaekers@protonmail.com * All rights reserved. */ #ifndef INCLUDE_LIB_LOADER #define INCLUDE_LIB_LOADER // :/Title Library loader // :/Text Contains functions to load the necessary libraries. #include "external/GL/gl.h" #ifdef OS_WIN #include "external/GL/wglext.h" #endif #ifdef OS_LINUX #include "external/GL/glx.h" #endif #include "external/GL/glu.h" #include "external/GL/glext.h" // :/Info Load all required dynamic libraries. Will exit the application when a library or function is missing. void _lib_loader_init(); #endif