/* * BSD 2-Clause “Simplified” License * Copyright (c) 2019, Aldrik Ramaekers, aldrik.ramaekers@protonmail.com * All rights reserved. */ #ifndef INCLUDE_WORLD_MAP_SCENE #define INCLUDE_WORLD_MAP_SCENE void world_map_set_active_world(world* world); void world_map_scene_init(); void world_map_scene_render(platform_window* window); void world_map_scene_update(platform_window* window); void world_map_scene_destroy(); #endif