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<title>zombies/issues, branch master</title>
<subtitle>Multiplayer 2D zombie shooter game. Written with C and OpenGL for x64 Windows.
</subtitle>
<id>https://aldrik.dev/repos/zombies/atom?h=master</id>
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<updated>2024-05-16T19:33:23Z</updated>
<entry>
<title>temp</title>
<updated>2024-05-16T19:33:23Z</updated>
<author>
<name>Aldrik Ramaekers</name>
<email>aldrikboy@gmail.com</email>
</author>
<published>2024-05-16T19:33:23Z</published>
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<entry>
<title>bar objects</title>
<updated>2024-05-15T10:09:08Z</updated>
<author>
<name>Aldrik Ramaekers</name>
<email>aldrikboy@gmail.com</email>
</author>
<published>2024-05-15T10:09:08Z</published>
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<entry>
<title>zombie spawn roar, fix audio volume based on distance</title>
<updated>2024-01-06T15:19:03Z</updated>
<author>
<name>Aldrik Ramaekers</name>
<email>aldrik@amftech.nl</email>
</author>
<published>2024-01-06T15:19:03Z</published>
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<entry>
<title>work</title>
<updated>2023-12-27T17:57:42Z</updated>
<author>
<name>Aldrik Ramaekers</name>
<email>aldrik@amftech.nl</email>
</author>
<published>2023-12-27T17:57:42Z</published>
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<entry>
<title>fix client throwable sync</title>
<updated>2023-12-27T17:27:40Z</updated>
<author>
<name>Aldrik Ramaekers</name>
<email>aldrik@amftech.nl</email>
</author>
<published>2023-12-27T17:27:40Z</published>
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