diff options
| -rw-r--r-- | build/zombies.exe | bin | 1697824 -> 1697824 bytes | |||
| -rw-r--r-- | main.c | 18 | ||||
| -rw-r--r-- | project-base.code-workspace | 3 | ||||
| -rw-r--r-- | src/allocator.c (renamed from allocator.c) | 2 | ||||
| -rw-r--r-- | src/bullets.c (renamed from bullets.c) | 2 | ||||
| -rw-r--r-- | src/list.c (renamed from list.c) | 2 | ||||
| -rw-r--r-- | src/map.c (renamed from map.c) | 2 | ||||
| -rw-r--r-- | src/math_helper.c (renamed from math_helper.c) | 2 | ||||
| -rw-r--r-- | src/objects.c (renamed from objects.c) | 2 | ||||
| -rw-r--r-- | src/pathfinding.c (renamed from pathfinding.c) | 2 | ||||
| -rw-r--r-- | src/players.c (renamed from players.c) | 2 | ||||
| -rw-r--r-- | src/zombies.c (renamed from zombies.c) | 2 |
12 files changed, 20 insertions, 19 deletions
diff --git a/build/zombies.exe b/build/zombies.exe Binary files differindex dc8678b..612a3fb 100644 --- a/build/zombies.exe +++ b/build/zombies.exe @@ -10,15 +10,15 @@ #include "include/list.h" #include "include/allocator.h" -#include "map.c" -#include "players.c" -#include "objects.c" -#include "zombies.c" -#include "bullets.c" -#include "math_helper.c" -#include "pathfinding.c" -#include "list.c" -#include "allocator.c" +#include "src/map.c" +#include "src/players.c" +#include "src/objects.c" +#include "src/zombies.c" +#include "src/bullets.c" +#include "src/math_helper.c" +#include "src/pathfinding.c" +#include "src/list.c" +#include "src/allocator.c" #define CONFIG_DIRECTORY "zombieshooter" diff --git a/project-base.code-workspace b/project-base.code-workspace index be07839..ad85ea4 100644 --- a/project-base.code-workspace +++ b/project-base.code-workspace @@ -57,7 +57,8 @@ "xiosbase": "c", "pathfinding.h": "c", "unordered_map": "c", - "players.h": "c" + "players.h": "c", + "allocator.h": "c" } } }
\ No newline at end of file diff --git a/allocator.c b/src/allocator.c index aaa2197..ffb6763 100644 --- a/allocator.c +++ b/src/allocator.c @@ -1,4 +1,4 @@ -#include "include/allocator.h" +#include "../include/allocator.h" allocator create_allocator(uint64_t size) { allocator allocator; diff --git a/bullets.c b/src/bullets.c index 1c8f8b0..c2f6d3b 100644 --- a/bullets.c +++ b/src/bullets.c @@ -1,4 +1,4 @@ -#include "include/bullets.h" +#include "../include/bullets.h" void shoot(platform_window* window, player p) { map_info info = get_map_info(window); @@ -1,4 +1,4 @@ -#include "include/list.h" +#include "../include/list.h" list list_create(u16 size, allocator* al) { @@ -1,4 +1,4 @@ -#include "include/map.h" +#include "../include/map.h" static int get_height_of_tile_tl(int current_height, int x, int y) { int highest_point = current_height; diff --git a/math_helper.c b/src/math_helper.c index 648fbd2..3bbfb29 100644 --- a/math_helper.c +++ b/src/math_helper.c @@ -1,4 +1,4 @@ -#include "include/math_helper.h" +#include "../include/math_helper.h" bool onSegment(vec2f p, vec2f q, vec2f r) diff --git a/objects.c b/src/objects.c index a787d7b..efa128b 100644 --- a/objects.c +++ b/src/objects.c @@ -1,4 +1,4 @@ -#include "include/objects.h" +#include "../include/objects.h" box get_box_of_object(platform_window* window, object o) { return get_render_box_of_square(window, (vec3f){o.position.x, o.position.y, o.h}, o.size); diff --git a/pathfinding.c b/src/pathfinding.c index bb209b0..16e5261 100644 --- a/pathfinding.c +++ b/src/pathfinding.c @@ -1,4 +1,4 @@ -#include "include/pathfinding.h" +#include "../include/pathfinding.h" static float distance_between(vec2f v1, vec2f v2) { diff --git a/players.c b/src/players.c index f6719b5..132a467 100644 --- a/players.c +++ b/src/players.c @@ -1,4 +1,4 @@ -#include "include/players.h" +#include "../include/players.h" float get_bullet_size_in_tile(platform_window* window) { return 1 / 8.0f; diff --git a/zombies.c b/src/zombies.c index 76a6e1b..4bbcf40 100644 --- a/zombies.c +++ b/src/zombies.c @@ -1,4 +1,4 @@ -#include "include/zombies.h" +#include "../include/zombies.h" static player get_closest_player_to_tile(int x, int y) { float best_length = 99999; |
