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-rw-r--r--include/asset_defs.h3
-rw-r--r--include/audio.h2
2 files changed, 5 insertions, 0 deletions
diff --git a/include/asset_defs.h b/include/asset_defs.h
index 7681f2b..6102be6 100644
--- a/include/asset_defs.h
+++ b/include/asset_defs.h
@@ -118,6 +118,9 @@ Mix_Chunk* wav_round_change;
Mix_Chunk* wav_step;
Mix_Chunk* wav_step_enraged;
+Mix_Chunk* wav_door_open;
+Mix_Chunk* wav_door_close;
+
#define NUM_SCREECHES 11
Mix_Chunk* wav_screech[NUM_SCREECHES];
diff --git a/include/audio.h b/include/audio.h
index 5199854..8319305 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -28,6 +28,8 @@ typedef enum t_audio_event_type {
EVENT_ZOMBIESCREECH,
EVENT_ZOMBIEROAR,
EVENT_PLAYERHURT,
+ EVENT_DOOR_OPEN,
+ EVENT_DOOR_CLOSE,
} audio_event_type;
typedef struct t_audio_event {