diff options
Diffstat (limited to 'src/game.c')
| -rw-r--r-- | src/game.c | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -43,6 +43,7 @@ bool connect_to_server(char* ip, char* port) { player_id = 127001; spawn_player(player_id, (network_client){0, false, 0, "Host"}); global_state.network_state = CONNECTED; + return true; } else { if (global_state.client->is_connected) { |
