diff options
Diffstat (limited to 'src/zombies.c')
| -rw-r--r-- | src/zombies.c | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/zombies.c b/src/zombies.c index 1e3e05b..3bad715 100644 --- a/src/zombies.c +++ b/src/zombies.c @@ -183,7 +183,26 @@ void spawn_zombie(int x, int y) { } } +static void despawn_far_zombies_server() +{ + for (int i = 0; i < SERVER_MAX_ZOMBIES; i++) { + zombie o = zombies[i]; + if (!o.alive) continue; + + float dist = 0.0f; + player p = get_closest_player_to_tile_x(o.position.x, o.position.y, &dist); + if (dist >= MAX_DISTANCE_BETWEEN_ZOMBIE_AND_PLAYER) + { + zombies[i].alive = 0; + _current_round.zombies++; + log_infox("Despawned zombie %d", i); + } + } +} + void update_spawners_server() { + despawn_far_zombies_server(); + for (int x = 0; x < MAX_SPAWNERS; x++) { spawner spawner = spawner_tiles[x]; if (!spawner.active) continue; @@ -191,6 +210,13 @@ void update_spawners_server() { spawner_tiles[x].sec_since_last_spawn += SERVER_TICK_RATE; if (zombies_left_in_current_round() <= 0) continue; if (spawner_tiles[x].sec_since_last_spawn >= 1.0f) { + + float dist = 0.0f; + player p = get_closest_player_to_tile_x(spawner.position.x, spawner.position.y, &dist); + if (dist >= MAX_DISTANCE_BETWEEN_ZOMBIE_AND_PLAYER) { + continue; + } + spawn_zombie(spawner.position.x, spawner.position.y); spawner_tiles[x].sec_since_last_spawn = 0; } |
