diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/audio.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/audio.c b/src/audio.c index e8b268a..fa405d1 100644 --- a/src/audio.c +++ b/src/audio.c @@ -40,7 +40,6 @@ void add_ui_audio_event_to_queue(audio_event_type event) { static Mix_Chunk* get_sample_from_audio_event(audio_event event, u32 playerid) { player* p = get_player_by_id(playerid); - if (!p) return 0; switch (event.type) { @@ -68,6 +67,7 @@ static Mix_Chunk* get_sample_from_audio_event(audio_event event, u32 playerid) { } } case EVENT_SHOOT: { + if (!p) { log_infox("Unknown player audio event %d", playerid); return wav_error; } switch (p->guntype) { case GUN_MP5: return wav_shoot_mp5; @@ -153,8 +153,6 @@ void play_music(Mix_Music* music) { } void play_positioned_sound(int channel, Mix_Chunk* wav, vec3f pos, float max_audible_dist) { - player* p = get_player_by_id(player_id); - if (!p) return; // calculate volume int tiles_between_throwable_and_player = distance_between_3f((vec3f){.x = p->playerx, .y = p->playery, .z = p->height}, pos); @@ -162,6 +160,8 @@ void play_positioned_sound(int channel, Mix_Chunk* wav, vec3f pos, float max_aud if (volume > 1.0f) volume = 1.0f; if (volume < 0.0f) volume = 0.0f; + //player* p = get_player_by_id(player_id); + //if (!p) return; // calculate angle /* float dirx = (throwables[i].position.x - p->playerx); |
