| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-11-01 | disconnect and reconnect working | Aldrik Ramaekers | |
| 2023-11-01 | generate id server side | Aldrik Ramaekers | |
| 2023-10-30 | highlight player in leaderboard | Aldrik Ramaekers | |
| 2023-10-29 | editor work + refactor | Aldrik Ramaekers | |
| 2023-10-29 | fix throwable collision | Aldrik Ramaekers | |
| 2023-10-29 | pickup sound | Aldrik Ramaekers | |
| 2023-10-29 | player sprite | Aldrik Ramaekers | |
| 2023-10-29 | grenade explosion | Aldrik Ramaekers | |
| 2023-10-29 | grenade work | Aldrik Ramaekers | |
| 2023-10-29 | more sounds | Aldrik Ramaekers | |
| 2023-10-28 | more sounds | Aldrik Ramaekers | |
| 2023-10-28 | sound effects, throwable speed | Aldrik Ramaekers | |
| 2023-10-28 | remove img from sprite struct | Aldrik Ramaekers | |
| 2023-10-28 | fix issue with sprites | Aldrik Ramaekers | |
| 2023-10-28 | prep for synched audio | Aldrik Ramaekers | |
| 2023-10-28 | reload sound | Aldrik Ramaekers | |
| 2023-10-28 | player reloading delay | Aldrik Ramaekers | |
| 2023-10-28 | sound layer, bouncing | Aldrik Ramaekers | |
| 2023-10-27 | audio, add throwable | Aldrik Ramaekers | |
| 2023-05-05 | lighting work | Aldrik Ramaekers | |
| 2023-05-04 | editor work | Aldrik Ramaekers | |
| 2023-05-02 | lighting work | Aldrik Ramaekers | |
| 2023-05-01 | editor work | Aldrik Ramaekers | |
| 2023-05-01 | editor work | Aldrik Ramaekers | |
| 2023-05-01 | icons | Aldrik Ramaekers | |
| 2023-05-01 | work | Aldrik Ramaekers | |
| 2023-04-30 | work | Aldrik Ramaekers | |
| 2023-04-30 | work | Aldrik Ramaekers | |
| 2023-04-30 | fix zombie pathfinding bug | Aldrik Ramaekers | |
| 2023-04-30 | work | Aldrik Ramaekers | |
| 2022-12-27 | work | Aldrik Ramaekers | |
| 2022-12-20 | spawner sprite | Aldrik Ramaekers | |
| 2022-12-20 | assets, sprites | Aldrik Ramaekers | |
| 2022-12-19 | splatter | Aldrik Ramaekers | |
| 2022-12-19 | zombie chunks | Aldrik Ramaekers | |
| 2022-12-18 | logging delays | Aldrik Ramaekers | |
| 2022-12-18 | disable frame cap | Aldrik Ramaekers | |
| 2022-12-18 | server tick rate | Aldrik Ramaekers | |
| 2022-12-18 | refactor | Aldrik Ramaekers | |
| 2022-12-18 | multithread outgoing network messages, thread safe allocator, refactor | Aldrik Ramaekers | |
| 2022-12-18 | minor changes | Aldrik Ramaekers | |
| 2022-12-18 | wall items | Aldrik Ramaekers | |
| 2022-12-16 | work | Aldrik Ramaekers | |
| 2022-12-15 | work | Aldrik Ramaekers | |
| 2022-12-15 | bullet sync fix | Aldrik Ramaekers | |
| 2022-12-15 | work | Aldrik Ramaekers | |
| 2022-12-15 | local session id generation, bullet icon drop, refactor | Aldrik Ramaekers | |
| 2022-12-15 | added drops | Aldrik Ramaekers | |
| 2022-12-14 | leaderboard, network syncing | Aldrik Ramaekers | |
| 2022-12-14 | render order fix for bullets, ammo implementation | Aldrik Ramaekers | |
