| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-11-04 | fix aim | Aldrik Ramaekers | |
| 2023-11-04 | fix client movement stutter | Aldrik Ramaekers | |
| 2023-11-04 | improve camera | Aldrik Ramaekers | |
| 2023-11-02 | zombie chunks on server side | Aldrik Ramaekers | |
| 2023-11-02 | throwables on server side | Aldrik Ramaekers | |
| 2023-11-02 | player direction sync | Aldrik Ramaekers | |
| 2023-11-01 | disconnect visuals | Aldrik Ramaekers | |
| 2023-11-01 | disconnect and reconnect working | Aldrik Ramaekers | |
| 2023-11-01 | generate id server side | Aldrik Ramaekers | |
| 2023-10-29 | grenade work | Aldrik Ramaekers | |
| 2023-10-29 | more sounds | Aldrik Ramaekers | |
| 2023-10-28 | remove img from sprite struct | Aldrik Ramaekers | |
| 2023-10-28 | fix issue with sprites | Aldrik Ramaekers | |
| 2023-10-28 | prep for synched audio | Aldrik Ramaekers | |
| 2023-10-28 | reload sound | Aldrik Ramaekers | |
| 2023-10-27 | audio, add throwable | Aldrik Ramaekers | |
| 2023-05-01 | work | Aldrik Ramaekers | |
| 2023-04-30 | work | Aldrik Ramaekers | |
| 2023-04-30 | work | Aldrik Ramaekers | |
| 2023-04-30 | work | Aldrik Ramaekers | |
| 2022-12-19 | splatter | Aldrik Ramaekers | |
| 2022-12-19 | zombie chunks | Aldrik Ramaekers | |
| 2022-12-18 | logging delays | Aldrik Ramaekers | |
| 2022-12-18 | disable frame cap | Aldrik Ramaekers | |
| 2022-12-18 | server tick rate | Aldrik Ramaekers | |
| 2022-12-18 | refactor | Aldrik Ramaekers | |
| 2022-12-18 | multithread outgoing network messages, thread safe allocator, refactor | Aldrik Ramaekers | |
| 2022-12-18 | minor changes | Aldrik Ramaekers | |
| 2022-12-18 | wall items | Aldrik Ramaekers | |
| 2022-12-16 | work | Aldrik Ramaekers | |
| 2022-12-15 | work | Aldrik Ramaekers | |
| 2022-12-15 | bullet sync fix | Aldrik Ramaekers | |
| 2022-12-15 | work | Aldrik Ramaekers | |
| 2022-12-15 | local session id generation, bullet icon drop, refactor | Aldrik Ramaekers | |
| 2022-12-15 | added drops | Aldrik Ramaekers | |
| 2022-12-14 | leaderboard, network syncing | Aldrik Ramaekers | |
| 2022-12-14 | render order fix for bullets, ammo implementation | Aldrik Ramaekers | |
| 2022-12-14 | bullets network transfer | Aldrik Ramaekers | |
| 2022-12-13 | movement working | Aldrik Ramaekers | |
| 2022-12-12 | testing | Aldrik Ramaekers | |
| 2022-12-12 | multiplayer | Aldrik Ramaekers | |
| 2022-12-12 | networking | Aldrik Ramaekers | |
