From b2ca9b477856cd8ea284389b91d718e8ea814d7b Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Thu, 16 May 2024 14:13:12 +0200 Subject: hurt feedback --- include/asset_defs.h | 5 ++++- include/rounds.h | 2 +- 2 files changed, 5 insertions(+), 2 deletions(-) (limited to 'include') diff --git a/include/asset_defs.h b/include/asset_defs.h index 5b26329..23610b4 100644 --- a/include/asset_defs.h +++ b/include/asset_defs.h @@ -32,6 +32,9 @@ font* fnt_4; // UI image* img_red_border; +image* img_heart; +image* img_hurt_overlay_left; +image* img_hurt_overlay_right; // Icons image* img_icon_bullets; @@ -177,7 +180,7 @@ image* img_tile_concrete; Mix_Chunk* wav_throwable_bounce; Mix_Chunk* wav_grenade_explode; Mix_Chunk* wav_molotov_explode; - +Mix_Chunk* wav_heartbeat; Mix_Chunk* wav_fire; Mix_Chunk* wav_shoot_mp5; diff --git a/include/rounds.h b/include/rounds.h index de787b4..e13f58d 100644 --- a/include/rounds.h +++ b/include/rounds.h @@ -17,7 +17,7 @@ typedef struct t_zombie_round { float round_timer; } zombie_round; -zombie_round _current_round = {.round_nr = 0, .zombies = 0, .state = ROUND_SWITCHING}; +zombie_round _current_round = {.round_nr = 12, .zombies = 0, .state = ROUND_SWITCHING}; bool current_round_is_done(); void start_next_round(); -- cgit v1.2.3-70-g09d2