From f06351b8a04d0a68628b05bed884832840998c6c Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Fri, 17 May 2024 21:44:00 +0200 Subject: stat overlay --- include/asset_defs.h | 1 + include/game.h | 1 + include/guns.h | 2 +- 3 files changed, 3 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/asset_defs.h b/include/asset_defs.h index 0d27bbe..8379656 100644 --- a/include/asset_defs.h +++ b/include/asset_defs.h @@ -35,6 +35,7 @@ image* img_red_border; image* img_heart; image* img_hurt_overlay_left; image* img_hurt_overlay_right; +image* img_stats_overlay; // Icons image* img_icon_bullets; diff --git a/include/game.h b/include/game.h index 333f076..2884a92 100644 --- a/include/game.h +++ b/include/game.h @@ -39,6 +39,7 @@ typedef struct t_game { scene_state global_scene_state = SCENE_MAIN_MENU; game global_state = {GAMESTATE_IDLE,DISCONNECTED,0,0}; +bool game_is_paused = false; pathfinding_request active_requests[SERVER_PATHFINDING_THREADS] = {0}; void init_game(); diff --git a/include/guns.h b/include/guns.h index 1765159..dd0a91d 100644 --- a/include/guns.h +++ b/include/guns.h @@ -23,7 +23,7 @@ typedef struct t_gun { gun guns[GUN_ALL] = { {GUN_DESERTEAGLE, "Desert Eagle", 8, 64, 0.0f, 1, 4.0f, 350, 1.0f}, - {GUN_MP5, "MP5", 30, 120, 0.05f, 1, 10.0f, 150, 1.0f}, + {GUN_MP5, "MP5", 30, 120, 0.05f, 1, 20.0f, 150, 1.0f}, {GUN_NOVA, "Nova", 12, 80, 0.1f, 3, 1.2f, 600, 1.0f}, }; -- cgit v1.2.3-70-g09d2