From f29d35faf7cc574a1a8c109f2f609db9d3d4b5ef Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Sun, 11 Dec 2022 20:00:21 +0100 Subject: bazinga --- main.c | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'main.c') diff --git a/main.c b/main.c index ccdfc91..8985596 100644 --- a/main.c +++ b/main.c @@ -8,6 +8,7 @@ #include "include/bullets.h" #include "include/pathfinding.h" #include "include/list.h" +#include "include/allocator.h" #include "map.c" #include "players.c" @@ -17,14 +18,20 @@ #include "math_helper.c" #include "pathfinding.c" #include "list.c" +#include "allocator.c" #define CONFIG_DIRECTORY "zombieshooter" +font* fnt; void update_func(platform_window* window) { renderer->render_clear(window, rgb(0,255,0)); draw_grid(window); draw_spawners(window); + + char buf[200]; + sprintf(buf, "QUEUE: %d", global_pathfinding_queue.length); + renderer->render_text(fnt, _global_camera.x, _global_camera.y, buf, rgb(255,255,255)); } void resize_func(platform_window* window, u32 change_x,u32 change_y) { @@ -43,12 +50,14 @@ int main(int argc, char **argv) settings_set_number("USE_GPU", 1); platform_toggle_vsync(window, true); - //fnt = assets_load_font(mono_ttf, mono_ttf+mono_ttf_len, 16); + fnt = assets_load_font(mono_ttf, mono_ttf+mono_ttf_len, 16); load_map_from_data(); create_objects(); pathfinding_init(); + //networking_create_server(); + thread t = thread_start(pathfinding_thread, 0); thread_detach(&t); -- cgit v1.2.3-70-g09d2