From f194481a520a39a1964348011df8deb108f789b7 Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Sun, 12 May 2024 16:57:19 +0200 Subject: splash art --- src/asset_defs.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/asset_defs.c') diff --git a/src/asset_defs.c b/src/asset_defs.c index 7fff980..9e29b10 100644 --- a/src/asset_defs.c +++ b/src/asset_defs.c @@ -3,7 +3,8 @@ //#include "../data/fonts/oxanium.h" #include "../data/fonts/aleo.h" -void load_assets() { +void load_menu_assets() { // Assets loaded at game start + img_splash_art1 = assets_load_image_from_file("data/imgs/ui/splash1.png"); fnt_52 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 52); fnt_48 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 48); @@ -18,7 +19,9 @@ void load_assets() { fnt_12 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 12); fnt_8 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 8); fnt_4 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 4); +} +void load_assets() { // Assets loaded at match start. // UI img_red_border = assets_load_image_from_file("data/imgs/ui/red_border.png"); -- cgit v1.2.3-70-g09d2