From 981d99c229161c8afa508468032fe3ea0b924d3b Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Sat, 11 May 2024 10:10:23 +0200 Subject: render order, zombie render fix --- src/game.c | 12 +----------- 1 file changed, 1 insertion(+), 11 deletions(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index 60540a8..b3fd0b2 100644 --- a/src/game.c +++ b/src/game.c @@ -385,22 +385,12 @@ void update_game(platform_window* window) { take_player_input(window); draw_grid(window); + draw_objects(window); draw_wallitems(window); draw_zombie_chunks(window); draw_drops(window); draw_bullets(window); draw_throwables(window); - - #ifdef MODE_DEBUG - if (!is_editing_map) - #endif - draw_zombies(window); - - #ifdef MODE_DEBUG - if (!is_editing_map) - #endif - - draw_players(window); draw_round(window); draw_spawners(window); draw_overlay(window); -- cgit v1.2.3-70-g09d2