From 55898db4a9cf2b5721279d665918fc0eaa02c1cc Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Sun, 29 Oct 2023 11:42:21 +0100 Subject: player sprite --- src/sprite.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/sprite.c') diff --git a/src/sprite.c b/src/sprite.c index c905f7a..c6ee82e 100644 --- a/src/sprite.c +++ b/src/sprite.c @@ -10,6 +10,7 @@ sprite create_sprite(image* img, int frame_count, int fwidth, int fheight, float s.img_height = img->height; s.sec_per_frame = sec_per_frame; s.time = 0.0f; + s.frame_start = 0; return s; } @@ -30,8 +31,8 @@ sprite_frame sprite_get_frame(sprite* sprite) { float column_percentage = 1.0f / columns; float row_percentage = 1.0f / rows; - int column = sprite->current_frame % columns; - int row = sprite->current_frame / columns; + int column = (sprite->frame_start + sprite->current_frame) % columns; + int row = (sprite->frame_start + sprite->current_frame) / columns; frame.tl = (vec2f){column * column_percentage, row * row_percentage}; frame.tr = (vec2f){column * column_percentage + column_percentage, row * row_percentage}; -- cgit v1.2.3-70-g09d2