From 981d99c229161c8afa508468032fe3ea0b924d3b Mon Sep 17 00:00:00 2001 From: Aldrik Ramaekers Date: Sat, 11 May 2024 10:10:23 +0200 Subject: render order, zombie render fix --- src/zombie_chunk.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/zombie_chunk.c') diff --git a/src/zombie_chunk.c b/src/zombie_chunk.c index fea1ce3..87cb65f 100644 --- a/src/zombie_chunk.c +++ b/src/zombie_chunk.c @@ -101,7 +101,7 @@ void draw_zombie_chunks(platform_window* window) { if (alpha < 0) alpha = 0; box box = get_render_box_of_square(window, zombie_chunks[i].position, (vec3f){0.6f, 0.6f, 0.6f}); - //render_box_with_outline(box, rgba(200, 50, 50, alpha)); + //render_fill_box_with_outline(box, rgba(200, 50, 50, alpha)); renderer->render_set_rotation(zombie_chunks[i].rotation); renderer->render_image_tint(get_chunk_image_from_type(zombie_chunks[i].type), box.tl_d.x, box.tl_d.y, box.tr_d.x - box.tl_d.x, box.br_d.y - box.tr_d.y, rgba(255,255,255,alpha)); -- cgit v1.2.3-70-g09d2