#ifndef INCLUDE_GLASS_DOOR #define INCLUDE_GLASS_DOOR #include "objects.h" typedef struct t_glass_door { object obj; bool is_open; float time_since_open; } glass_door; #define MAX_GLASS_DOORS 100 glass_door glass_doors[MAX_GLASS_DOORS]; void create_glass_door(object o); void draw_glass_doors(platform_window* window, uint32_t ystart, uint32_t yend); void update_glass_doors_server(); #endif