#include "../include/asset_defs.h" void load_assets() { fnt_24 = assets_load_font(noto_regular_ttf, noto_regular_ttf+noto_regular_ttf_len, 24); fnt_20 = assets_load_font(noto_regular_ttf, noto_regular_ttf+noto_regular_ttf_len, 20); // Icons img_icon_bullets = assets_load_image_from_file("data/imgs/bullets.png"); img_icon_nova = assets_load_image_from_file("data/imgs/nova.png"); img_drop = assets_load_image_from_file("data/imgs/drop.png"); img_arrow_up = assets_load_image_from_file("data/imgs/icons/arrow_up.png"); img_arrow_down = assets_load_image_from_file("data/imgs/icons/arrow_down.png"); img_cancel = assets_load_image_from_file("data/imgs/icons/cross.png"); img_3d = assets_load_image_from_file("data/imgs/icons/3d.png"); img_tiles = assets_load_image_from_file("data/imgs/icons/tiles.png"); img_sunny = assets_load_image_from_file("data/imgs/icons/sunny.png"); // Objects img_spawner = assets_load_image_from_file("data/imgs/spawner.png"); img_obj_plants = assets_load_image_from_file("data/imgs/plants.png"); img_obj_wall1 = assets_load_image_from_file("data/imgs/wall1.png"); // Players img_player = assets_load_image_from_file("data/imgs/player.png"); // Other img_zombie_chunk_hand = assets_load_image_from_file("data/imgs/zombie_chunk_hand.png"); img_zombie_chunk_foot = assets_load_image_from_file("data/imgs/zombie_chunk_foot.png"); img_zombie_chunk_blood = assets_load_image_from_file("data/imgs/zombie_chunk_blood.png"); // Tiles img_tile_cobblestone = assets_load_image_from_file("data/imgs/tiles/tile_cobblestone.png"); img_tile_grass1 = assets_load_image_from_file("data/imgs/tiles/tile_grass1.png"); // sounds wav_throwable_bounce = Mix_LoadWAV("data/sounds/throwable_bounce.wav"); wav_shoot_mp5 = Mix_LoadWAV("data/sounds/shoot_mp5.wav"); wav_reload_mp5 = Mix_LoadWAV("data/sounds/reload_mp5.wav"); }