#include "../include/editor.h" float camera_x = 0; float camera_y = 0; void update_editor(platform_window* window) { if (keyboard_is_key_pressed(KEY_F1)) { is_editing_map = !is_editing_map; log_infox("Editing map: %d", is_editing_map); } if (!is_editing_map) return; float cam_speed = 500; if (keyboard_is_key_down(KEY_W)) { camera_y -= update_delta*cam_speed; } if (keyboard_is_key_down(KEY_S)) { camera_y += update_delta*cam_speed; } if (keyboard_is_key_down(KEY_A)) { camera_x -= update_delta*cam_speed; } if (keyboard_is_key_down(KEY_D)) { camera_x += update_delta*cam_speed; } if (keyboard_is_key_down(KEY_LEFT_CONTROL) && keyboard_is_key_pressed(KEY_S)) { platform_write_file_content("../data/maps/map1.dat", "wb", (u8*)&map_to_load, sizeof(map_to_load)); platform_write_file_content("data/maps/map1.dat", "wb", (u8*)&map_to_load, sizeof(map_to_load)); log_info("Saved map"); } } void draw_editor(platform_window* window) { if (is_editing_map) { _next_camera_pos.x = -(window->width / 2) + camera_x; _next_camera_pos.y = -(window->height / 2) + camera_y; map_info info = get_map_info(window); int mouse_tile_y = (_global_mouse.y + _global_camera.y) / info.tile_height; int mouse_tile_x = (((_global_mouse.x + _global_camera.x) - (info.px_incline * mouse_tile_y)) / info.tile_width); if (mouse_tile_x < 0 || mouse_tile_y < 0) return; if (mouse_tile_x >= loaded_map.width || mouse_tile_y >= loaded_map.height) return; tile t = loaded_map.heightmap[mouse_tile_y][mouse_tile_x]; renderer->render_rectangle_outline(t.tl.x, t.tl.y, t.tr.x - t.tl.x, t.br.y - t.tr.y, 2, rgb(255,0,0)); if (is_left_clicked()) { map_to_load.heightmap[mouse_tile_y][mouse_tile_x]++; load_mapdata_into_world(); } if (is_right_clicked()) { map_to_load.heightmap[mouse_tile_y][mouse_tile_x]--; load_mapdata_into_world(); } } }