#include "../include/menu.h" void draw_background(platform_window* window) { image* img = img_splash_art2; int imgw = img->width * (window->height/(float)img->height); int imgh = window->height; int imgx = (window->width - imgw) / 2 + _global_camera.x; int imgy = 0 + _global_camera.y; renderer->render_image(img, imgx, imgy, imgw, imgh); } float select_animation_duration = 0.0f; static bool draw_menu_option(platform_window* window, int x, int y, int w, int h, char* text, bool is_hovered) { color txt = rgb(102, 255, 102); color txt_bg = rgb(90, 176, 90); if (is_hovered) { renderer->render_rectangle(x, y, w, h, rgba(245,245,245, 100)); //txt = rgb(255,255,255); } font* fnt = get_font(window, 1.0f); int offset_x = (w/2) - (renderer->calculate_text_width(fnt, text)/2); if (is_hovered && (select_animation_duration*100) < 2*M_PI) offset_x += sin(select_animation_duration*100.0f)*10.0f; renderer->render_text(fnt, x+offset_x + 1, y + (h/2) - (fnt->px_h/2) - 1, text, txt_bg); renderer->render_text(fnt, x+offset_x, y + (h/2) - (fnt->px_h/2), text, txt); if (_global_mouse.x + _global_camera.x > x && _global_mouse.x + _global_camera.x < x + w && _global_mouse.y + _global_camera.y > y && _global_mouse.y + _global_camera.y < y + h) { return true; } return false; } int selected_menu_option = 0; void draw_screen(platform_window* window) { image* img = img_menu_screen; int imgw = img->width * (window->height/(float)img->height); int imgh = window->height; int imgx = (window->width - imgw) / 2 + _global_camera.x; int imgy = 0 + _global_camera.y; int text_offset_x = imgx + 1540 * (imgw/(float)img->width); int text_offset_y = imgy + 475 * (imgh/(float)img->height); int screen_w = 900 * (imgw/(float)img->width); int screen_h = 560 * (imgh/(float)img->height); renderer->render_image(img_splash_art2, text_offset_x, text_offset_y, screen_w, screen_h); renderer->render_rectangle(text_offset_x, text_offset_y, screen_w, screen_h, rgba(40,40,40, 200)); select_animation_duration += update_delta; int item_h = screen_h / 6; if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*0, screen_w, item_h, "Play Solo", selected_menu_option == 0)) { if (selected_menu_option != 0) { select_animation_duration = 0.0f; play_sound(-1, wav_menu_hover); } selected_menu_option = 0; } if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*1, screen_w, item_h, "Host Game", selected_menu_option == 1)) { if (selected_menu_option != 1) { select_animation_duration = 0.0f; play_sound(-1, wav_menu_hover); } selected_menu_option = 1; } if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*2, screen_w, item_h, "Join Game", selected_menu_option == 2)) { if (selected_menu_option != 2) { select_animation_duration = 0.0f; play_sound(-1, wav_menu_hover); } selected_menu_option = 2; } if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*3, screen_w, item_h, "Settings", selected_menu_option == 3)) { if (selected_menu_option != 3) { select_animation_duration = 0.0f; play_sound(-1, wav_menu_hover); } selected_menu_option = 3; } if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*4, screen_w, item_h, "Credits", selected_menu_option == 4)) { if (selected_menu_option != 4) { select_animation_duration = 0.0f; play_sound(-1, wav_menu_hover); } selected_menu_option = 4; } if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*5, screen_w, item_h, "Quit", selected_menu_option == 5)) { if (selected_menu_option != 5) { select_animation_duration = 0.0f; play_sound(-1, wav_menu_hover); } selected_menu_option = 5; } renderer->render_image(img, imgx, imgy, imgw, imgh); } void update_menu(platform_window* window) { //draw_background(window); draw_screen(window); }