#include "../include/protocol.h" network_message create_protocol_get_id_up() { protocol_get_id_upstream* buf = (protocol_get_id_upstream*)network_buffer; buf->type = MESSAGE_GET_ID_UPSTREAM; return network_create_message(network_buffer, sizeof(protocol_get_id_upstream), MAX_NETWORK_BUFFER_SIZE); } network_message create_protocol_get_id_down(u32 id) { protocol_get_id_downstream* buf = (protocol_get_id_downstream*)network_buffer; buf->type = MESSAGE_GET_ID_DOWNSTREAM; buf->id = id; return network_create_message(network_buffer, sizeof(protocol_get_id_downstream), MAX_NETWORK_BUFFER_SIZE); } void server_on_message_received(u8* buffer, u32 length, network_client client) { u8* allocated_buf = mem_alloc(length + sizeof(network_client)); memcpy(allocated_buf, &client, sizeof(network_client)); memcpy(allocated_buf + sizeof(network_client), buffer + 4, length-4); array_push(&messages_received_on_server, (u8*)&allocated_buf); } void client_on_message_received(u8* buffer, u32 length) { u8* allocated_buf = mem_alloc(length); memcpy(allocated_buf, buffer+4, length-4); array_push(&messages_received_on_client, (u8*)&allocated_buf); }