diff options
| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2020-09-02 11:08:17 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2020-09-02 11:08:17 +0200 |
| commit | 4811afb52c511565d2b13f36ed645243c7557803 (patch) | |
| tree | 3533dc4a8dfb5ed610033e0b9c527a535be6143b | |
board generation
58 files changed, 1083 insertions, 0 deletions
diff --git a/.vs/Chess/v16/.suo b/.vs/Chess/v16/.suo Binary files differnew file mode 100644 index 0000000..63c9c46 --- /dev/null +++ b/.vs/Chess/v16/.suo diff --git a/App.config b/App.config new file mode 100644 index 0000000..56efbc7 --- /dev/null +++ b/App.config @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" ?> +<configuration> + <startup> + <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> + </startup> +</configuration>
\ No newline at end of file diff --git a/BoardTile.cs b/BoardTile.cs new file mode 100644 index 0000000..1bccbec --- /dev/null +++ b/BoardTile.cs @@ -0,0 +1,38 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Chess +{ + public enum BoardTileColor + { + White, + Black, + } + + public class BoardTile + { + public int X; + public int Y; + public BoardTileColor Color; + public ChessPiece OccupyingPiece; + https://git.fhict.nl/I436104/chess + public BoardTile(int x, int y, BoardTileColor color) + { + X = x; + Y = y; + Color = color; + OccupyingPiece = null; + } + + internal void Draw(Graphics graphics, float tileWidth, float tileHeight) + { + graphics.FillRectangle(new SolidBrush(this.Color == BoardTileColor.White ? System.Drawing.Color.White : System.Drawing.Color.Black), new RectangleF(X * tileWidth, Y * tileHeight, tileWidth, tileHeight)); + + OccupyingPiece?.Draw(graphics, X, Y, tileWidth, tileHeight); + } + } +} diff --git a/Chess.csproj b/Chess.csproj new file mode 100644 index 0000000..1dc8e7e --- /dev/null +++ b/Chess.csproj @@ -0,0 +1,124 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <ProjectGuid>{CBF01088-874A-442B-867D-2456BED50DC0}</ProjectGuid> + <OutputType>WinExe</OutputType> + <RootNamespace>Chess</RootNamespace> + <AssemblyName>Chess</AssemblyName> + <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> + <FileAlignment>512</FileAlignment> + <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> + <Deterministic>true</Deterministic> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + <PlatformTarget>AnyCPU</PlatformTarget> + <DebugSymbols>true</DebugSymbols> + <DebugType>full</DebugType> + <Optimize>false</Optimize> + <OutputPath>bin\Debug\</OutputPath> + <DefineConstants>DEBUG;TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + <PlatformTarget>AnyCPU</PlatformTarget> + <DebugType>pdbonly</DebugType> + <Optimize>true</Optimize> + <OutputPath>bin\Release\</OutputPath> + <DefineConstants>TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <ItemGroup> + <Reference Include="System" /> + <Reference Include="System.Core" /> + <Reference Include="System.Xml.Linq" /> + <Reference Include="System.Data.DataSetExtensions" /> + <Reference Include="Microsoft.CSharp" /> + <Reference Include="System.Data" /> + <Reference Include="System.Deployment" /> + <Reference Include="System.Drawing" /> + <Reference Include="System.Net.Http" /> + <Reference Include="System.Windows.Forms" /> + <Reference Include="System.Xml" /> + </ItemGroup> + <ItemGroup> + <Compile Include="BoardTile.cs" /> + <Compile Include="ChessBoard.cs" /> + <Compile Include="ChessPiece.cs" /> + <Compile Include="MainForm.cs"> + <SubType>Form</SubType> + </Compile> + <Compile Include="MainForm.Designer.cs"> + <DependentUpon>MainForm.cs</DependentUpon> + </Compile> + <Compile Include="Pieces\Pawn.cs" /> + <Compile Include="Program.cs" /> + <Compile Include="Properties\AssemblyInfo.cs" /> + <EmbeddedResource Include="MainForm.resx"> + <DependentUpon>MainForm.cs</DependentUpon> + </EmbeddedResource> + <EmbeddedResource Include="Properties\Resources.resx"> + <Generator>ResXFileCodeGenerator</Generator> + <LastGenOutput>Resources.Designer.cs</LastGenOutput> + <SubType>Designer</SubType> + </EmbeddedResource> + <Compile Include="Properties\Resources.Designer.cs"> + <AutoGen>True</AutoGen> + <DependentUpon>Resources.resx</DependentUpon> + <DesignTime>True</DesignTime> + </Compile> + <None Include="Properties\Settings.settings"> + <Generator>SettingsSingleFileGenerator</Generator> + <LastGenOutput>Settings.Designer.cs</LastGenOutput> + </None> + <Compile Include="Properties\Settings.Designer.cs"> + <AutoGen>True</AutoGen> + <DependentUpon>Settings.settings</DependentUpon> + <DesignTimeSharedInput>True</DesignTimeSharedInput> + </Compile> + </ItemGroup> + <ItemGroup> + <None Include="App.config" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\b_bishop_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\b_king_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\b_knight_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\b_pawn_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\b_queen_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\b_rook_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\w_bishop_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\w_king_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\w_knight_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\w_pawn_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\w_queen_png_shadow_256px.png" /> + </ItemGroup> + <ItemGroup> + <None Include="Resources\w_rook_png_shadow_256px.png" /> + </ItemGroup> + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> +</Project>
\ No newline at end of file diff --git a/Chess.sln b/Chess.sln new file mode 100644 index 0000000..9f798b8 --- /dev/null +++ b/Chess.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.30406.217 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Chess", "Chess.csproj", "{CBF01088-874A-442B-867D-2456BED50DC0}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {CBF01088-874A-442B-867D-2456BED50DC0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {CBF01088-874A-442B-867D-2456BED50DC0}.Debug|Any CPU.Build.0 = Debug|Any CPU + {CBF01088-874A-442B-867D-2456BED50DC0}.Release|Any CPU.ActiveCfg = Release|Any CPU + {CBF01088-874A-442B-867D-2456BED50DC0}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {879B9B2D-8E15-4746-92A9-45F6CDD2463A} + EndGlobalSection +EndGlobal diff --git a/ChessBoard.cs b/ChessBoard.cs new file mode 100644 index 0000000..81939bc --- /dev/null +++ b/ChessBoard.cs @@ -0,0 +1,96 @@ +using Chess.Pieces; +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace Chess +{ + public class ChessBoard + { + const int boardSize = 8; + + private float tileWidth; + private float tileHeight; + + private BoardTile[,] tiles; + private PictureBox container; + + public ChessBoard(PictureBox container) + { + this.container = container; + + GenerateBoard(); + GeneratePieces(); + + DrawGame(); + } + + public void HandleResize() + { + DrawGame(); + } + + public void GeneratePieces() + { + for (int x = 0; x < boardSize; x++) + tiles[1, x].OccupyingPiece = new Pawn(); + + for (int x = 0; x < boardSize; x++) + tiles[6, x].OccupyingPiece = new Pawn(); + } + + public void GenerateBoard() + { + tiles = new BoardTile[boardSize, boardSize]; + + for (int y = 0; y < boardSize; y++) + { + for (int x = 0; x < boardSize; x++) + { + BoardTileColor color = BoardTileColor.White; + + if (y % 2 == 0) + { + if (x % 2 != 0) color = BoardTileColor.Black; + } + else + { + if (x % 2 == 0) color = BoardTileColor.Black; + } + + tiles[y, x] = new BoardTile(x, y, color); + } + } + } + + public void DrawGame() + { + Bitmap temp = new Bitmap(container.Size.Width, container.Size.Height); + + tileWidth = container.Size.Width / (float)boardSize; + tileHeight = container.Size.Height / (float)boardSize; + + using (Graphics g = Graphics.FromImage(temp)) + { + for (int y = 0; y < boardSize; y++) + { + for (int x = 0; x < boardSize; x++) + { + BoardTile tile = tiles[y, x]; + + tile.Draw(g, tileWidth, tileHeight); + } + } + } + + if (container.Image != null) + container.Image.Dispose(); + + container.Image = temp; + } + } +} diff --git a/ChessPiece.cs b/ChessPiece.cs new file mode 100644 index 0000000..68bc1cf --- /dev/null +++ b/ChessPiece.cs @@ -0,0 +1,50 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Drawing; +using System.Drawing.Drawing2D; +using System.Drawing.Imaging; + +namespace Chess +{ + public abstract class ChessPiece + { + internal Bitmap PieceImage; + internal bool IsWhite; + + public ChessPiece(bool isWhite) + { + IsWhite = isWhite; + } + + public abstract bool MoveTo(); + public abstract void Draw(Graphics graphics, float x, float y, float tileWidth, float tileHeight); + + public Bitmap ResizeImage(Image image, int width, int height) + { + var destRect = new Rectangle(0, 0, width, height); + var destImage = new Bitmap(width, height); + + destImage.SetResolution(image.HorizontalResolution, image.VerticalResolution); + + using (var graphics = Graphics.FromImage(destImage)) + { + graphics.CompositingMode = CompositingMode.SourceCopy; + graphics.CompositingQuality = CompositingQuality.HighQuality; + graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; + graphics.SmoothingMode = SmoothingMode.HighQuality; + graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; + + using (var wrapMode = new ImageAttributes()) + { + wrapMode.SetWrapMode(WrapMode.TileFlipXY); + graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, wrapMode); + } + } + + return destImage; + } + } +} diff --git a/MainForm.Designer.cs b/MainForm.Designer.cs new file mode 100644 index 0000000..ec582bc --- /dev/null +++ b/MainForm.Designer.cs @@ -0,0 +1,64 @@ +namespace Chess +{ + partial class MainForm + { + /// <summary> + /// Required designer variable. + /// </summary> + private System.ComponentModel.IContainer components = null; + + /// <summary> + /// Clean up any resources being used. + /// </summary> + /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// <summary> + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// </summary> + private void InitializeComponent() + { + this.chessBoardBitmap = new System.Windows.Forms.PictureBox(); + ((System.ComponentModel.ISupportInitialize)(this.chessBoardBitmap)).BeginInit(); + this.SuspendLayout(); + // + // chessBoardBitmap + // + this.chessBoardBitmap.Location = new System.Drawing.Point(254, 61); + this.chessBoardBitmap.Name = "chessBoardBitmap"; + this.chessBoardBitmap.Size = new System.Drawing.Size(173, 146); + this.chessBoardBitmap.TabIndex = 0; + this.chessBoardBitmap.TabStop = false; + // + // MainForm + // + this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(784, 761); + this.Controls.Add(this.chessBoardBitmap); + this.MinimumSize = new System.Drawing.Size(200, 200); + this.Name = "MainForm"; + this.Text = "Chess Xtreme"; + this.Load += new System.EventHandler(this.MainForm_Load); + this.Resize += new System.EventHandler(this.MainForm_Resize); + ((System.ComponentModel.ISupportInitialize)(this.chessBoardBitmap)).EndInit(); + this.ResumeLayout(false); + + } + + #endregion + + private System.Windows.Forms.PictureBox chessBoardBitmap; + } +} + diff --git a/MainForm.cs b/MainForm.cs new file mode 100644 index 0000000..08e2803 --- /dev/null +++ b/MainForm.cs @@ -0,0 +1,40 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace Chess +{ + public partial class MainForm : Form + { + private ChessBoard board; + + public MainForm() + { + InitializeComponent(); + } + + private void FitBoardContainerToScreen() + { + this.chessBoardBitmap.Location = new Point(0, 0); + this.chessBoardBitmap.Size = new Size(this.ClientSize.Width, this.ClientSize.Height); + } + + private void MainForm_Load(object sender, EventArgs e) + { + FitBoardContainerToScreen(); + this.board = new ChessBoard(this.chessBoardBitmap); + } + + private void MainForm_Resize(object sender, EventArgs e) + { + FitBoardContainerToScreen(); + this.board.HandleResize(); + } + } +} diff --git a/MainForm.resx b/MainForm.resx new file mode 100644 index 0000000..1af7de1 --- /dev/null +++ b/MainForm.resx @@ -0,0 +1,120 @@ +<?xml version="1.0" encoding="utf-8"?> +<root> + <!-- + Microsoft ResX Schema + + Version 2.0 + + The primary goals of this format is to allow a simple XML format + that is mostly human readable. The generation and parsing of the + various data types are done through the TypeConverter classes + associated with the data types. + + Example: + + ... ado.net/XML headers & schema ... + <resheader name="resmimetype">text/microsoft-resx</resheader> + <resheader name="version">2.0</resheader> + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> + <value>[base64 mime encoded serialized .NET Framework object]</value> + </data> + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> + <comment>This is a comment</comment> + </data> + + There are any number of "resheader" rows that contain simple + name/value pairs. + + Each data row contains a name, and value. The row also contains a + type or mimetype. Type corresponds to a .NET class that support + text/value conversion through the TypeConverter architecture. + Classes that don't support this are serialized and stored with the + mimetype set. + + The mimetype is used for serialized objects, and tells the + ResXResourceReader how to depersist the object. This is currently not + extensible. For a given mimetype the value must be set accordingly: + + Note - application/x-microsoft.net.object.binary.base64 is the format + that the ResXResourceWriter will generate, however the reader can + read any of the formats listed below. + + mimetype: application/x-microsoft.net.object.binary.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.soap.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.bytearray.base64 + value : The object must be serialized into a byte array + : using a System.ComponentModel.TypeConverter + : and then encoded with base64 encoding. + --> + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> + <xsd:element name="root" msdata:IsDataSet="true"> + <xsd:complexType> + <xsd:choice maxOccurs="unbounded"> + <xsd:element name="metadata"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" /> + </xsd:sequence> + <xsd:attribute name="name" use="required" type="xsd:string" /> + <xsd:attribute name="type" type="xsd:string" /> + <xsd:attribute name="mimetype" type="xsd:string" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="assembly"> + <xsd:complexType> + <xsd:attribute name="alias" type="xsd:string" /> + <xsd:attribute name="name" type="xsd:string" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="data"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="resheader"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" /> + </xsd:complexType> + </xsd:element> + </xsd:choice> + </xsd:complexType> + </xsd:element> + </xsd:schema> + <resheader name="resmimetype"> + <value>text/microsoft-resx</value> + </resheader> + <resheader name="version"> + <value>2.0</value> + </resheader> + <resheader name="reader"> + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <resheader name="writer"> + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> +</root>
\ No newline at end of file diff --git a/Pieces/Pawn.cs b/Pieces/Pawn.cs new file mode 100644 index 0000000..d518b8e --- /dev/null +++ b/Pieces/Pawn.cs @@ -0,0 +1,34 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Chess.Pieces +{ + class Pawn : ChessPiece + { + public Pawn() + { + PieceImage = new Bitmap(Chess.Properties.Resources.b_pawn_png_shadow_256px); + } + + public override void Draw(Graphics graphics, float x, float y, float tileWidth, float tileHeight) + { + if (PieceImage != null) + { + var image = this.ResizeImage(PieceImage, (int)tileWidth, (int)tileHeight); + + graphics.DrawImage(image, new PointF(x*tileWidth, y*tileHeight)); + + image.Dispose(); + } + } + + public override bool MoveTo() + { + throw new NotImplementedException(); + } + } +} diff --git a/Program.cs b/Program.cs new file mode 100644 index 0000000..06b734c --- /dev/null +++ b/Program.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace Chess +{ + static class Program + { + /// <summary> + /// The main entry point for the application. + /// </summary> + [STAThread] + static void Main() + { + Application.EnableVisualStyles(); + Application.SetCompatibleTextRenderingDefault(false); + Application.Run(new MainForm()); + } + } +} diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..642e315 --- /dev/null +++ b/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("Chess")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("Chess")] +[assembly: AssemblyCopyright("Copyright © 2020")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("cbf01088-874a-442b-867d-2456bed50dc0")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs new file mode 100644 index 0000000..65342f3 --- /dev/null +++ b/Properties/Resources.Designer.cs @@ -0,0 +1,183 @@ +//------------------------------------------------------------------------------ +// <auto-generated> +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// </auto-generated> +//------------------------------------------------------------------------------ + +namespace Chess.Properties { + using System; + + + /// <summary> + /// A strongly-typed resource class, for looking up localized strings, etc. + /// </summary> + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// <summary> + /// Returns the cached ResourceManager instance used by this class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Chess.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// <summary> + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap b_bishop_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_bishop_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap b_king_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_king_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap b_knight_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_knight_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap b_pawn_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_pawn_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap b_queen_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_queen_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap b_rook_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("b_rook_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap w_bishop_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_bishop_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap w_king_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_king_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap w_knight_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_knight_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap w_pawn_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_pawn_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap w_queen_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_queen_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> + internal static System.Drawing.Bitmap w_rook_png_shadow_256px { + get { + object obj = ResourceManager.GetObject("w_rook_png_shadow_256px", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/Properties/Resources.resx b/Properties/Resources.resx new file mode 100644 index 0000000..6281906 --- /dev/null +++ b/Properties/Resources.resx @@ -0,0 +1,157 @@ +<?xml version="1.0" encoding="utf-8"?> +<root> + <!-- + Microsoft ResX Schema + + Version 2.0 + + The primary goals of this format is to allow a simple XML format + that is mostly human readable. The generation and parsing of the + various data types are done through the TypeConverter classes + associated with the data types. + + Example: + + ... ado.net/XML headers & schema ... + <resheader name="resmimetype">text/microsoft-resx</resheader> + <resheader name="version">2.0</resheader> + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> + <value>[base64 mime encoded serialized .NET Framework object]</value> + </data> + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> + <comment>This is a comment</comment> + </data> + + There are any number of "resheader" rows that contain simple + name/value pairs. + + Each data row contains a name, and value. The row also contains a + type or mimetype. Type corresponds to a .NET class that support + text/value conversion through the TypeConverter architecture. + Classes that don't support this are serialized and stored with the + mimetype set. + + The mimetype is used for serialized objects, and tells the + ResXResourceReader how to depersist the object. This is currently not + extensible. For a given mimetype the value must be set accordingly: + + Note - application/x-microsoft.net.object.binary.base64 is the format + that the ResXResourceWriter will generate, however the reader can + read any of the formats listed below. + + mimetype: application/x-microsoft.net.object.binary.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.soap.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.bytearray.base64 + value : The object must be serialized into a byte array + : using a System.ComponentModel.TypeConverter + : and then encoded with base64 encoding. + --> + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> + <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> + <xsd:element name="root" msdata:IsDataSet="true"> + <xsd:complexType> + <xsd:choice maxOccurs="unbounded"> + <xsd:element name="metadata"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" /> + </xsd:sequence> + <xsd:attribute name="name" use="required" type="xsd:string" /> + <xsd:attribute name="type" type="xsd:string" /> + <xsd:attribute name="mimetype" type="xsd:string" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="assembly"> + <xsd:complexType> + <xsd:attribute name="alias" type="xsd:string" /> + <xsd:attribute name="name" type="xsd:string" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="data"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> + <xsd:attribute ref="xml:space" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="resheader"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" /> + </xsd:complexType> + </xsd:element> + </xsd:choice> + </xsd:complexType> + </xsd:element> + </xsd:schema> + <resheader name="resmimetype"> + <value>text/microsoft-resx</value> + </resheader> + <resheader name="version"> + <value>2.0</value> + </resheader> + <resheader name="reader"> + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <resheader name="writer"> + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> + <data name="b_bishop_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\b_bishop_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="b_king_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\b_king_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="b_knight_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\b_knight_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="b_pawn_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\b_pawn_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="b_queen_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\b_queen_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="b_rook_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\b_rook_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="w_bishop_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\w_bishop_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="w_king_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\w_king_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="w_knight_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\w_knight_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="w_pawn_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\w_pawn_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="w_queen_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\w_queen_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> + <data name="w_rook_png_shadow_256px" type="System.Resources.ResXFileRef, System.Windows.Forms"> + <value>..\Resources\w_rook_png_shadow_256px.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> + </data> +</root>
\ No newline at end of file diff --git a/Properties/Settings.Designer.cs b/Properties/Settings.Designer.cs new file mode 100644 index 0000000..2655a4f --- /dev/null +++ b/Properties/Settings.Designer.cs @@ -0,0 +1,30 @@ +//------------------------------------------------------------------------------ +// <auto-generated> +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// </auto-generated> +//------------------------------------------------------------------------------ + +namespace Chess.Properties +{ + + + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase + { + + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default + { + get + { + return defaultInstance; + } + } + } +} diff --git a/Properties/Settings.settings b/Properties/Settings.settings new file mode 100644 index 0000000..3964565 --- /dev/null +++ b/Properties/Settings.settings @@ -0,0 +1,7 @@ +<?xml version='1.0' encoding='utf-8'?> +<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> + <Profiles> + <Profile Name="(Default)" /> + </Profiles> + <Settings /> +</SettingsFile> diff --git a/Resources/b_bishop_png_shadow_256px.png b/Resources/b_bishop_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..4e06f75 --- /dev/null +++ b/Resources/b_bishop_png_shadow_256px.png diff --git a/Resources/b_king_png_shadow_256px.png b/Resources/b_king_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..7e3a2d0 --- /dev/null +++ b/Resources/b_king_png_shadow_256px.png diff --git a/Resources/b_knight_png_shadow_256px.png b/Resources/b_knight_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..1a79790 --- /dev/null +++ b/Resources/b_knight_png_shadow_256px.png diff --git a/Resources/b_pawn_png_shadow_256px.png b/Resources/b_pawn_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..4093567 --- /dev/null +++ b/Resources/b_pawn_png_shadow_256px.png diff --git a/Resources/b_queen_png_shadow_256px.png b/Resources/b_queen_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..be144e6 --- /dev/null +++ b/Resources/b_queen_png_shadow_256px.png diff --git a/Resources/b_rook_png_shadow_256px.png b/Resources/b_rook_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..007f742 --- /dev/null +++ b/Resources/b_rook_png_shadow_256px.png diff --git a/Resources/w_bishop_png_shadow_256px.png b/Resources/w_bishop_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..b5cd1c3 --- /dev/null +++ b/Resources/w_bishop_png_shadow_256px.png diff --git a/Resources/w_king_png_shadow_256px.png b/Resources/w_king_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..c2d66a0 --- /dev/null +++ b/Resources/w_king_png_shadow_256px.png diff --git a/Resources/w_knight_png_shadow_256px.png b/Resources/w_knight_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..7f56449 --- /dev/null +++ b/Resources/w_knight_png_shadow_256px.png diff --git a/Resources/w_pawn_png_shadow_256px.png b/Resources/w_pawn_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..0c5eaa3 --- /dev/null +++ b/Resources/w_pawn_png_shadow_256px.png diff --git a/Resources/w_queen_png_shadow_256px.png b/Resources/w_queen_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..31687ec --- /dev/null +++ b/Resources/w_queen_png_shadow_256px.png diff --git a/Resources/w_rook_png_shadow_256px.png b/Resources/w_rook_png_shadow_256px.png Binary files differnew file mode 100644 index 0000000..53213ac --- /dev/null +++ b/Resources/w_rook_png_shadow_256px.png diff --git a/bin/Debug/Chess.exe b/bin/Debug/Chess.exe Binary files differnew file mode 100644 index 0000000..d4cf93c --- /dev/null +++ b/bin/Debug/Chess.exe diff --git a/bin/Debug/Chess.exe.config b/bin/Debug/Chess.exe.config new file mode 100644 index 0000000..56efbc7 --- /dev/null +++ b/bin/Debug/Chess.exe.config @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" ?> +<configuration> + <startup> + <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> + </startup> +</configuration>
\ No newline at end of file diff --git a/bin/Debug/Chess.pdb b/bin/Debug/Chess.pdb Binary files differnew file mode 100644 index 0000000..5a0e80f --- /dev/null +++ b/bin/Debug/Chess.pdb diff --git a/bin/Release/Chess.exe b/bin/Release/Chess.exe Binary files differnew file mode 100644 index 0000000..bb54dc3 --- /dev/null +++ b/bin/Release/Chess.exe diff --git a/bin/Release/Chess.exe.config b/bin/Release/Chess.exe.config new file mode 100644 index 0000000..56efbc7 --- /dev/null +++ b/bin/Release/Chess.exe.config @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" ?> +<configuration> + <startup> + <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> + </startup> +</configuration>
\ No newline at end of file diff --git a/bin/Release/Chess.pdb b/bin/Release/Chess.pdb Binary files differnew file mode 100644 index 0000000..e3b4478 --- /dev/null +++ b/bin/Release/Chess.pdb diff --git a/obj/Debug/.NETFramework,Version=v4.7.2.AssemblyAttributes.cs b/obj/Debug/.NETFramework,Version=v4.7.2.AssemblyAttributes.cs new file mode 100644 index 0000000..3871b18 --- /dev/null +++ b/obj/Debug/.NETFramework,Version=v4.7.2.AssemblyAttributes.cs @@ -0,0 +1,4 @@ +// <autogenerated /> +using System; +using System.Reflection; +[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] diff --git a/obj/Debug/Chess.MainForm.resources b/obj/Debug/Chess.MainForm.resources Binary files differnew file mode 100644 index 0000000..6c05a97 --- /dev/null +++ b/obj/Debug/Chess.MainForm.resources diff --git a/obj/Debug/Chess.Properties.Resources.resources b/obj/Debug/Chess.Properties.Resources.resources Binary files differnew file mode 100644 index 0000000..928dda4 --- /dev/null +++ b/obj/Debug/Chess.Properties.Resources.resources diff --git a/obj/Debug/Chess.csproj.CoreCompileInputs.cache b/obj/Debug/Chess.csproj.CoreCompileInputs.cache new file mode 100644 index 0000000..0afc8e6 --- /dev/null +++ b/obj/Debug/Chess.csproj.CoreCompileInputs.cache @@ -0,0 +1 @@ +c665b544783ebbad06de451d9c9d8d9603c7e71b diff --git a/obj/Debug/Chess.csproj.FileListAbsolute-LAPTOP-B78JCJFS.txt b/obj/Debug/Chess.csproj.FileListAbsolute-LAPTOP-B78JCJFS.txt new file mode 100644 index 0000000..9cb6ff2 --- /dev/null +++ b/obj/Debug/Chess.csproj.FileListAbsolute-LAPTOP-B78JCJFS.txt @@ -0,0 +1,9 @@ +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Debug\Chess.exe.config +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Debug\Chess.exe +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Debug\Chess.pdb +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.MainForm.resources +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.Properties.Resources.resources +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.csproj.GenerateResource.cache +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.csproj.CoreCompileInputs.cache +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.exe +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.pdb diff --git a/obj/Debug/Chess.csproj.FileListAbsolute.txt b/obj/Debug/Chess.csproj.FileListAbsolute.txt new file mode 100644 index 0000000..9f178e4 --- /dev/null +++ b/obj/Debug/Chess.csproj.FileListAbsolute.txt @@ -0,0 +1,10 @@ +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Debug\Chess.exe.config +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Debug\Chess.exe +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Debug\Chess.pdb +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.MainForm.resources +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.Properties.Resources.resources +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.csproj.GenerateResource.cache +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.csproj.CoreCompileInputs.cache +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.exe +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.pdb +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Debug\Chess.csprojAssemblyReference.cache diff --git a/obj/Debug/Chess.csproj.GenerateResource.cache b/obj/Debug/Chess.csproj.GenerateResource.cache Binary files differnew file mode 100644 index 0000000..15b52cf --- /dev/null +++ b/obj/Debug/Chess.csproj.GenerateResource.cache diff --git a/obj/Debug/Chess.csprojAssemblyReference.cache b/obj/Debug/Chess.csprojAssemblyReference.cache Binary files differnew file mode 100644 index 0000000..f81aff4 --- /dev/null +++ b/obj/Debug/Chess.csprojAssemblyReference.cache diff --git a/obj/Debug/Chess.exe b/obj/Debug/Chess.exe Binary files differnew file mode 100644 index 0000000..d4cf93c --- /dev/null +++ b/obj/Debug/Chess.exe diff --git a/obj/Debug/Chess.pdb b/obj/Debug/Chess.pdb Binary files differnew file mode 100644 index 0000000..5a0e80f --- /dev/null +++ b/obj/Debug/Chess.pdb diff --git a/obj/Debug/DesignTimeResolveAssemblyReferences.cache b/obj/Debug/DesignTimeResolveAssemblyReferences.cache Binary files differnew file mode 100644 index 0000000..e6fcb3b --- /dev/null +++ b/obj/Debug/DesignTimeResolveAssemblyReferences.cache diff --git a/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache Binary files differnew file mode 100644 index 0000000..29860f8 --- /dev/null +++ b/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache diff --git a/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll b/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll Binary files differnew file mode 100644 index 0000000..87e591a --- /dev/null +++ b/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll diff --git a/obj/Release/.NETFramework,Version=v4.7.2.AssemblyAttributes.cs b/obj/Release/.NETFramework,Version=v4.7.2.AssemblyAttributes.cs new file mode 100644 index 0000000..3871b18 --- /dev/null +++ b/obj/Release/.NETFramework,Version=v4.7.2.AssemblyAttributes.cs @@ -0,0 +1,4 @@ +// <autogenerated /> +using System; +using System.Reflection; +[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] diff --git a/obj/Release/Chess.MainForm.resources b/obj/Release/Chess.MainForm.resources Binary files differnew file mode 100644 index 0000000..6c05a97 --- /dev/null +++ b/obj/Release/Chess.MainForm.resources diff --git a/obj/Release/Chess.Properties.Resources.resources b/obj/Release/Chess.Properties.Resources.resources Binary files differnew file mode 100644 index 0000000..6c05a97 --- /dev/null +++ b/obj/Release/Chess.Properties.Resources.resources diff --git a/obj/Release/Chess.csproj.CoreCompileInputs.cache b/obj/Release/Chess.csproj.CoreCompileInputs.cache new file mode 100644 index 0000000..ebf2dd0 --- /dev/null +++ b/obj/Release/Chess.csproj.CoreCompileInputs.cache @@ -0,0 +1 @@ +c5c1da89ec11211f5ccde59de778c88b1d2136fd diff --git a/obj/Release/Chess.csproj.FileListAbsolute.txt b/obj/Release/Chess.csproj.FileListAbsolute.txt new file mode 100644 index 0000000..25a0623 --- /dev/null +++ b/obj/Release/Chess.csproj.FileListAbsolute.txt @@ -0,0 +1,10 @@ +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Release\Chess.exe.config +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Release\Chess.exe +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\bin\Release\Chess.pdb +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Release\Chess.csprojAssemblyReference.cache +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Release\Chess.MainForm.resources +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Release\Chess.Properties.Resources.resources +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Release\Chess.csproj.GenerateResource.cache +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Release\Chess.csproj.CoreCompileInputs.cache +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Release\Chess.exe +C:\Users\Aldrik R\OneDrive - Office 365 Fontys\Homework\P-DB-SOFT-P-DB04\Deelproducten\Deelproduct wedstrijd\Chess\obj\Release\Chess.pdb diff --git a/obj/Release/Chess.csproj.GenerateResource.cache b/obj/Release/Chess.csproj.GenerateResource.cache Binary files differnew file mode 100644 index 0000000..e76fea7 --- /dev/null +++ b/obj/Release/Chess.csproj.GenerateResource.cache diff --git a/obj/Release/Chess.csprojAssemblyReference.cache b/obj/Release/Chess.csprojAssemblyReference.cache Binary files differnew file mode 100644 index 0000000..4c4ceaf --- /dev/null +++ b/obj/Release/Chess.csprojAssemblyReference.cache diff --git a/obj/Release/Chess.exe b/obj/Release/Chess.exe Binary files differnew file mode 100644 index 0000000..bb54dc3 --- /dev/null +++ b/obj/Release/Chess.exe diff --git a/obj/Release/Chess.pdb b/obj/Release/Chess.pdb Binary files differnew file mode 100644 index 0000000..e3b4478 --- /dev/null +++ b/obj/Release/Chess.pdb diff --git a/obj/Release/TempPE/Properties.Resources.Designer.cs.dll b/obj/Release/TempPE/Properties.Resources.Designer.cs.dll Binary files differnew file mode 100644 index 0000000..5e47250 --- /dev/null +++ b/obj/Release/TempPE/Properties.Resources.Designer.cs.dll |
