diff options
| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2025-08-09 08:35:03 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2025-08-09 08:35:03 +0200 |
| commit | 432f24319319fe040e142059eb83279c53f90ab8 (patch) | |
| tree | 5631eb0eb3a46d086070e8398d9080ff681133ac /imgui-1.92.1/backends/vulkan/glsl_shader.frag | |
| parent | 5d34aff5888d3f0c624251f15bedb96c347978d6 (diff) | |
refactor 2
Diffstat (limited to 'imgui-1.92.1/backends/vulkan/glsl_shader.frag')
| -rw-r--r-- | imgui-1.92.1/backends/vulkan/glsl_shader.frag | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/imgui-1.92.1/backends/vulkan/glsl_shader.frag b/imgui-1.92.1/backends/vulkan/glsl_shader.frag deleted file mode 100644 index ce7e6f7..0000000 --- a/imgui-1.92.1/backends/vulkan/glsl_shader.frag +++ /dev/null @@ -1,14 +0,0 @@ -#version 450 core -layout(location = 0) out vec4 fColor; - -layout(set=0, binding=0) uniform sampler2D sTexture; - -layout(location = 0) in struct { - vec4 Color; - vec2 UV; -} In; - -void main() -{ - fColor = In.Color * texture(sTexture, In.UV.st); -} |
