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| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2025-08-03 19:22:36 +0200 |
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| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2025-08-03 19:22:36 +0200 |
| commit | 853bbb3752a5fa2f58ef456ffb6e3a552e13cb11 (patch) | |
| tree | ce49a533f82a42a65fa6a4771a7b8fbfe33798cf /imgui-1.92.1/examples/example_apple_metal/README.md | |
initial commit
Diffstat (limited to 'imgui-1.92.1/examples/example_apple_metal/README.md')
| -rw-r--r-- | imgui-1.92.1/examples/example_apple_metal/README.md | 10 |
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diff --git a/imgui-1.92.1/examples/example_apple_metal/README.md b/imgui-1.92.1/examples/example_apple_metal/README.md new file mode 100644 index 0000000..48a2b57 --- /dev/null +++ b/imgui-1.92.1/examples/example_apple_metal/README.md @@ -0,0 +1,10 @@ +# iOS / OSX Metal example + +## Introduction + +This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9. + +Consider basing your work off the example_glfw_metal/ or example_sdl2_metal/ examples. They are better supported and will be portable unlike this one. + + + |
