summaryrefslogtreecommitdiff
path: root/imgui-1.92.1/examples/example_sdl2_opengl3/Makefile
diff options
context:
space:
mode:
authorAldrik Ramaekers <aldrikboy@gmail.com>2025-08-09 08:35:03 +0200
committerAldrik Ramaekers <aldrikboy@gmail.com>2025-08-09 08:35:03 +0200
commit432f24319319fe040e142059eb83279c53f90ab8 (patch)
tree5631eb0eb3a46d086070e8398d9080ff681133ac /imgui-1.92.1/examples/example_sdl2_opengl3/Makefile
parent5d34aff5888d3f0c624251f15bedb96c347978d6 (diff)
refactor 2
Diffstat (limited to 'imgui-1.92.1/examples/example_sdl2_opengl3/Makefile')
-rw-r--r--imgui-1.92.1/examples/example_sdl2_opengl3/Makefile91
1 files changed, 0 insertions, 91 deletions
diff --git a/imgui-1.92.1/examples/example_sdl2_opengl3/Makefile b/imgui-1.92.1/examples/example_sdl2_opengl3/Makefile
deleted file mode 100644
index 5b4f941..0000000
--- a/imgui-1.92.1/examples/example_sdl2_opengl3/Makefile
+++ /dev/null
@@ -1,91 +0,0 @@
-#
-# Cross Platform Makefile
-# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
-#
-# You will need SDL2 (http://www.libsdl.org):
-# Linux:
-# apt-get install libsdl2-dev
-# Mac OS X:
-# brew install sdl2
-# MSYS2:
-# pacman -S mingw-w64-i686-SDL2
-#
-
-#CXX = g++
-#CXX = clang++
-
-EXE = example_sdl2_opengl3
-IMGUI_DIR = ../..
-SOURCES = main.cpp
-SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp
-SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl2.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp
-OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
-UNAME_S := $(shell uname -s)
-LINUX_GL_LIBS = -lGL
-
-CXXFLAGS = -std=c++11 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
-CXXFLAGS += -g -Wall -Wformat
-LIBS =
-
-##---------------------------------------------------------------------
-## OPENGL ES
-##---------------------------------------------------------------------
-
-## This assumes a GL ES library available in the system, e.g. libGLESv2.so
-# CXXFLAGS += -DIMGUI_IMPL_OPENGL_ES2
-# LINUX_GL_LIBS = -lGLESv2
-## If you're on a Raspberry Pi and want to use the legacy drivers,
-## use the following instead:
-# LINUX_GL_LIBS = -L/opt/vc/lib -lbrcmGLESv2
-
-##---------------------------------------------------------------------
-## BUILD FLAGS PER PLATFORM
-##---------------------------------------------------------------------
-
-ifeq ($(UNAME_S), Linux) #LINUX
- ECHO_MESSAGE = "Linux"
- LIBS += $(LINUX_GL_LIBS) -ldl `sdl2-config --libs`
-
- CXXFLAGS += `sdl2-config --cflags`
- CFLAGS = $(CXXFLAGS)
-endif
-
-ifeq ($(UNAME_S), Darwin) #APPLE
- ECHO_MESSAGE = "Mac OS X"
- LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
- LIBS += -L/usr/local/lib -L/opt/local/lib
-
- CXXFLAGS += `sdl2-config --cflags`
- CXXFLAGS += -I/usr/local/include -I/opt/local/include
- CFLAGS = $(CXXFLAGS)
-endif
-
-ifeq ($(OS), Windows_NT)
- ECHO_MESSAGE = "MinGW"
- LIBS += -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
-
- CXXFLAGS += `pkg-config --cflags sdl2`
- CFLAGS = $(CXXFLAGS)
-endif
-
-##---------------------------------------------------------------------
-## BUILD RULES
-##---------------------------------------------------------------------
-
-%.o:%.cpp
- $(CXX) $(CXXFLAGS) -c -o $@ $<
-
-%.o:$(IMGUI_DIR)/%.cpp
- $(CXX) $(CXXFLAGS) -c -o $@ $<
-
-%.o:$(IMGUI_DIR)/backends/%.cpp
- $(CXX) $(CXXFLAGS) -c -o $@ $<
-
-all: $(EXE)
- @echo Build complete for $(ECHO_MESSAGE)
-
-$(EXE): $(OBJS)
- $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
-
-clean:
- rm -f $(EXE) $(OBJS)