diff options
| author | Aldrik Ramaekers <aldrik@mailbox.org> | 2026-01-09 15:28:38 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@mailbox.org> | 2026-01-09 15:28:38 +0100 |
| commit | 210404a73706993d197c1290d5a411394e176fbe (patch) | |
| tree | 93c3ea9fc4691ca42f26dd92c6e14627af0b47af /libs/imgui-1.92.1/backends/imgui_impl_osx.h | |
| parent | a65e876f3277a7d7fca6e5129ac3e200dae2d0dc (diff) | |
remove unused lib files
Diffstat (limited to 'libs/imgui-1.92.1/backends/imgui_impl_osx.h')
| -rw-r--r-- | libs/imgui-1.92.1/backends/imgui_impl_osx.h | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/libs/imgui-1.92.1/backends/imgui_impl_osx.h b/libs/imgui-1.92.1/backends/imgui_impl_osx.h deleted file mode 100644 index ea2b4f4..0000000 --- a/libs/imgui-1.92.1/backends/imgui_impl_osx.h +++ /dev/null @@ -1,54 +0,0 @@ -// dear imgui: Platform Backend for OSX / Cocoa -// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..) -// - Not well tested. If you want a portable application, prefer using the GLFW or SDL platform Backends on Mac. -// - Requires linking with the GameController framework ("-framework GameController"). - -// Implemented features: -// [X] Platform: Clipboard support is part of core Dear ImGui (no specific code in this backend). -// [X] Platform: Mouse support. Can discriminate Mouse/Pen. -// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy kVK_* values are obsolete since 1.87 and not supported since 1.91.5] -// [X] Platform: Gamepad support. -// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'. -// [X] Platform: IME support. - -// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. -// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. -// Learn about Dear ImGui: -// - FAQ https://dearimgui.com/faq -// - Getting Started https://dearimgui.com/getting-started -// - Documentation https://dearimgui.com/docs (same as your local docs/ folder). -// - Introduction, links and more at the top of imgui.cpp - -#pragma once -#include "imgui.h" // IMGUI_IMPL_API -#ifndef IMGUI_DISABLE - -#ifdef __OBJC__ - -@class NSEvent; -@class NSView; - -// Follow "Getting Started" link and check examples/ folder to learn about using backends! -IMGUI_IMPL_API bool ImGui_ImplOSX_Init(NSView* _Nonnull view); -IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown(); -IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(NSView* _Nullable view); - -#endif - -//----------------------------------------------------------------------------- -// C++ API -//----------------------------------------------------------------------------- - -#ifdef IMGUI_IMPL_METAL_CPP_EXTENSIONS -// #include <AppKit/AppKit.hpp> -#ifndef __OBJC__ - -// Follow "Getting Started" link and check examples/ folder to learn about using backends! -IMGUI_IMPL_API bool ImGui_ImplOSX_Init(void* _Nonnull view); -IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown(); -IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(void* _Nullable view); - -#endif -#endif - -#endif // #ifndef IMGUI_DISABLE |
