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authorAldrik Ramaekers <aldrik@mailbox.org>2026-01-09 15:28:38 +0100
committerAldrik Ramaekers <aldrik@mailbox.org>2026-01-09 15:28:38 +0100
commit210404a73706993d197c1290d5a411394e176fbe (patch)
tree93c3ea9fc4691ca42f26dd92c6e14627af0b47af /libs/imgui-1.92.1/backends/sdlgpu3/shader.frag
parenta65e876f3277a7d7fca6e5129ac3e200dae2d0dc (diff)
remove unused lib files
Diffstat (limited to 'libs/imgui-1.92.1/backends/sdlgpu3/shader.frag')
-rw-r--r--libs/imgui-1.92.1/backends/sdlgpu3/shader.frag15
1 files changed, 0 insertions, 15 deletions
diff --git a/libs/imgui-1.92.1/backends/sdlgpu3/shader.frag b/libs/imgui-1.92.1/backends/sdlgpu3/shader.frag
deleted file mode 100644
index ab9ce18..0000000
--- a/libs/imgui-1.92.1/backends/sdlgpu3/shader.frag
+++ /dev/null
@@ -1,15 +0,0 @@
-#version 450 core
-layout(location = 0) out vec4 fColor;
-
-layout(set=2, binding=0) uniform sampler2D sTexture;
-
-layout(location = 0) in struct
-{
- vec4 Color;
- vec2 UV;
-} In;
-
-void main()
-{
- fColor = In.Color * texture(sTexture, In.UV.st);
-}