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| author | Aldrik Ramaekers <aldrik@mailbox.org> | 2026-01-09 15:28:38 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@mailbox.org> | 2026-01-09 15:28:38 +0100 |
| commit | 210404a73706993d197c1290d5a411394e176fbe (patch) | |
| tree | 93c3ea9fc4691ca42f26dd92c6e14627af0b47af /libs/imgui-1.92.1/examples/example_sdl2_opengl2/README.md | |
| parent | a65e876f3277a7d7fca6e5129ac3e200dae2d0dc (diff) | |
remove unused lib files
Diffstat (limited to 'libs/imgui-1.92.1/examples/example_sdl2_opengl2/README.md')
| -rw-r--r-- | libs/imgui-1.92.1/examples/example_sdl2_opengl2/README.md | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/libs/imgui-1.92.1/examples/example_sdl2_opengl2/README.md b/libs/imgui-1.92.1/examples/example_sdl2_opengl2/README.md deleted file mode 100644 index 40a49e6..0000000 --- a/libs/imgui-1.92.1/examples/example_sdl2_opengl2/README.md +++ /dev/null @@ -1,29 +0,0 @@ - -# How to Build - -- On Windows with Visual Studio's IDE - -Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary. - -- On Windows with Visual Studio's CLI - -``` -set SDL2_DIR=path_to_your_sdl2_folder -cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_opengl2.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console -# ^^ include paths ^^ source files ^^ output exe ^^ output dir ^^ libraries -# or for 64-bit: -cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_opengl2.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console -``` - -- On Linux and similar Unixes - -``` -c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_opengl2.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL -``` - -- On Mac OS X - -``` -brew install sdl2 -c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_opengl2.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl -``` |
